Uses of Interface
com.destroystokyo.paper.loottable.LootableInventory
Packages that use LootableInventory
Package
Description
Classes used to manipulate the voxels in a
world,
including special states.Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc.Interfaces for various
Minecart types.-
Uses of LootableInventory in com.destroystokyo.paper.loottable
Subinterfaces of LootableInventory in com.destroystokyo.paper.loottableModifier and TypeInterfaceDescriptioninterfaceRepresents an Inventory that can generate loot, such as Chests inside of Fortresses and MineshaftsinterfaceRepresents an Inventory that can generate loot, such as Minecarts inside of MineshaftsMethods in com.destroystokyo.paper.loottable that return LootableInventoryConstructors in com.destroystokyo.paper.loottable with parameters of type LootableInventoryModifierConstructorDescriptionLootableInventoryReplenishEvent(@NotNull Player player, @NotNull LootableInventory inventory) -
Uses of LootableInventory in org.bukkit.block
Subinterfaces of LootableInventory in org.bukkit.blockModifier and TypeInterfaceDescriptioninterfaceRepresents a captured state of a chest.interfaceRepresents a captured state of a dispenser.interfaceRepresents a captured state of a dropper.interfaceRepresents a captured state of a hopper.interfaceRepresents a captured state of a ShulkerBox. -
Uses of LootableInventory in org.bukkit.entity
Subinterfaces of LootableInventory in org.bukkit.entity -
Uses of LootableInventory in org.bukkit.entity.minecart
Subinterfaces of LootableInventory in org.bukkit.entity.minecartModifier and TypeInterfaceDescriptioninterfaceRepresents a Minecart with a Hopper inside itinterfaceRepresents a minecart with a chest.