Uses of Interface
org.bukkit.entity.Tameable
Package
Description
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.-
Uses of Tameable in com.destroystokyo.paper.entity.ai
Modifier and TypeFieldDescriptionVanillaGoal.FOLLOW_OWNER
VanillaGoal.NON_TAME_RANDOM
VanillaGoal.OWNER_HURT
VanillaGoal.OWNER_HURT_BY
VanillaGoal.OWNER_HURT_BY_TARGET
Deprecated.VanillaGoal.OWNER_HURT_TARGET
Deprecated.VanillaGoal.RANDOM_TARGET_NON_TAMED
Deprecated.VanillaGoal.SIT
Deprecated.VanillaGoal.SIT_WHEN_ORDERED_TO
-
Uses of Tameable in io.papermc.paper.event.entity
ModifierConstructorDescriptionTameableDeathMessageEvent
(@NotNull Tameable what, @NotNull Component deathMessage) -
Uses of Tameable in org.bukkit.entity
Modifier and TypeInterfaceDescriptioninterface
Represents a Horse-like creature.interface
Represents a Camel.interface
Meow.interface
Represents Horse-like creatures which can carry an inventory.interface
Represents a Donkey - variant ofChestedHorse
.interface
Represents a Horse.interface
Represents a Llama.interface
Represents a Mule - variant ofChestedHorse
.interface
Represents a Parrot.interface
Represents a SkeletonHorse - variant ofAbstractHorse
.interface
Represents a trader Llama.interface
Represents a Wolfinterface
Represents a ZombieHorse - variant ofAbstractHorse
.