Class ProfileWhitelistVerifyEvent
java.lang.Object
org.bukkit.event.Event
com.destroystokyo.paper.event.profile.ProfileWhitelistVerifyEvent
Fires when the server needs to verify if a player is whitelisted.
 Plugins may override/control the servers whitelist with this event,
 and dynamically change the kick message.
- 
Nested Class Summary
Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result - 
Constructor Summary
ConstructorsConstructorDescriptionProfileWhitelistVerifyEvent(@NotNull PlayerProfile profile, boolean whitelistEnabled, boolean whitelisted, boolean isOp, @Nullable String kickMessage) Deprecated.ProfileWhitelistVerifyEvent(@NotNull PlayerProfile profile, boolean whitelistEnabled, boolean whitelisted, boolean isOp, @Nullable Component kickMessage)  - 
Method Summary
Modifier and TypeMethodDescriptionstatic @NotNull HandlerListDeprecated.booleanisOp()booleanbooleanvoidkickMessage(@Nullable Component kickMessage) voidsetKickMessage(@Nullable String kickMessage) Deprecated.voidsetWhitelisted(boolean whitelisted) Changes the players whitelisted state.Methods inherited from class org.bukkit.event.Event
callEvent, getEventName, isAsynchronous 
- 
Constructor Details
- 
ProfileWhitelistVerifyEvent
@Deprecated public ProfileWhitelistVerifyEvent(@NotNull @NotNull PlayerProfile profile, boolean whitelistEnabled, boolean whitelisted, boolean isOp, @Nullable @Nullable String kickMessage) Deprecated. - 
ProfileWhitelistVerifyEvent
 
 - 
 - 
Method Details
- 
getKickMessage
Deprecated.usekickMessage()- Returns:
 - the currently planned message to send to the user if they are not whitelisted
 
 - 
setKickMessage
Deprecated.- Parameters:
 kickMessage- The message to send to the player on kick if not whitelisted. May set to null to use the server configured default
 - 
kickMessage
- Returns:
 - the currently planned message to send to the user if they are not whitelisted
 
 - 
kickMessage
- Parameters:
 kickMessage- The message to send to the player on kick if not whitelisted. May set to null to use the server configured default
 - 
getPlayerProfile
- Returns:
 - The profile of the player trying to connect
 
 - 
isWhitelisted
public boolean isWhitelisted()- Returns:
 - Whether the player is whitelisted to play on this server (whitelist may be off is why its true)
 
 - 
setWhitelisted
public void setWhitelisted(boolean whitelisted) Changes the players whitelisted state. false will deny the login- Parameters:
 whitelisted- The new whitelisted state
 - 
isOp
public boolean isOp()- Returns:
 - if the player obtained whitelist status by having op
 
 - 
isWhitelistEnabled
public boolean isWhitelistEnabled()- Returns:
 - if the server even has whitelist on
 
 - 
getHandlers
- Specified by:
 getHandlersin classEvent
 - 
getHandlerList
 
 - 
 
kickMessage()