Uses of Interface
org.bukkit.block.Sign
Package
Description
Classes used to manipulate the voxels in a
world
,
including special states.Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.-
Uses of Sign in io.papermc.paper.event.player
Modifier and TypeMethodDescriptionPlayerOpenSignEvent.getSign()
Gets the sign that was clicked.PlayerSignCommandPreprocessEvent.getSign()
Gets the sign that the command originated from.ModifierConstructorDescriptionPlayerOpenSignEvent
(@NotNull Player editor, @NotNull Sign sign, @NotNull Side side, @NotNull PlayerOpenSignEvent.Cause cause) PlayerSignCommandPreprocessEvent
(@NotNull Player player, @NotNull String message, @NotNull Set<Player> recipients, @NotNull Sign sign, Side side) -
Uses of Sign in org.bukkit.block
Modifier and TypeInterfaceDescriptioninterface
Represents a captured state of a hanging sign. -
Uses of Sign in org.bukkit.entity
Modifier and TypeMethodDescriptionvoid
Opens an editor window for the specified signdefault void
Deprecated.void
Deprecated.void
Open a Sign for editing by the Player. -
Uses of Sign in org.bukkit.event.player
Modifier and TypeMethodDescriptionPlayerSignOpenEvent.getSign()
Deprecated, for removal: This API element is subject to removal in a future version.Gets the sign that was opened.ModifierConstructorDescriptionPlayerSignOpenEvent
(@NotNull Player player, @NotNull Sign sign, @NotNull Side side, @NotNull PlayerSignOpenEvent.Cause cause) Deprecated, for removal: This API element is subject to removal in a future version.
HumanEntity.openSign(org.bukkit.block.Sign, org.bukkit.block.sign.Side)