Uses of Class
com.destroystokyo.paper.ClientOption
Packages that use ClientOption
Package
Description
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc.-
Uses of ClientOption in com.destroystokyo.paper
Fields in com.destroystokyo.paper declared as ClientOptionModifier and TypeFieldDescriptionstatic final ClientOption<Boolean> ClientOption.ALLOW_SERVER_LISTINGSstatic final ClientOption<Boolean> ClientOption.CHAT_COLORS_ENABLEDstatic final ClientOption<ClientOption.ChatVisibility> ClientOption.CHAT_VISIBILITYstatic final ClientOption<String> ClientOption.LOCALEstatic final ClientOption<MainHand> ClientOption.MAIN_HANDstatic final ClientOption<ClientOption.ParticleVisibility> ClientOption.PARTICLE_VISIBILITYstatic final ClientOption<SkinParts> ClientOption.SKIN_PARTSstatic final ClientOption<Boolean> ClientOption.TEXT_FILTERING_ENABLEDstatic final ClientOption<Integer> ClientOption.VIEW_DISTANCE -
Uses of ClientOption in com.destroystokyo.paper.event.player
Constructor parameters in com.destroystokyo.paper.event.player with type arguments of type ClientOptionModifierConstructorDescriptionPlayerClientOptionsChangeEvent(Player player, Map<ClientOption<?>, ?> options) -
Uses of ClientOption in org.bukkit.entity
Methods in org.bukkit.entity with parameters of type ClientOption