Class PlayerArmorChangeEvent
java.lang.Object
org.bukkit.event.Event
org.bukkit.event.player.PlayerEvent
com.destroystokyo.paper.event.player.PlayerArmorChangeEvent
Called when the player themselves change their armor items
 
Not currently called for environmental factors though it MAY BE IN THE FUTURE
- API Note:
- Use EntityEquipmentChangedEventfor all entity equipment changes
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Nested Class SummaryNested ClassesNested classes/interfaces inherited from class org.bukkit.event.EventEvent.Result
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Field SummaryFields inherited from class org.bukkit.event.player.PlayerEventplayer
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Constructor SummaryConstructorsConstructorDescriptionPlayerArmorChangeEvent(Player player, PlayerArmorChangeEvent.SlotType slotType, ItemStack oldItem, ItemStack newItem) 
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Method SummaryModifier and TypeMethodDescriptionstatic HandlerListGets the new item that's replacing the oldGets the existing item that's being replacedgetSlot()Gets the slot being altered.Deprecated.PlayerArmorChangeEvent.SlotTypedoes not accurately represent what item types are valid in each slot.Methods inherited from class org.bukkit.event.player.PlayerEventgetPlayerMethods inherited from class org.bukkit.event.EventcallEvent, getEventName, isAsynchronous
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Constructor Details- 
PlayerArmorChangeEvent@Internal public PlayerArmorChangeEvent(Player player, PlayerArmorChangeEvent.SlotType slotType, ItemStack oldItem, ItemStack newItem) 
 
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Method Details- 
getSlotTypeDeprecated.PlayerArmorChangeEvent.SlotTypedoes not accurately represent what item types are valid in each slot. UsegetSlot()instead.Gets the type of slot being altered.- Returns:
- type of slot being altered
 
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getSlotGets the slot being altered.- Returns:
- slot being altered
 
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getOldItemGets the existing item that's being replaced- Returns:
- old item
 
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getNewItemGets the new item that's replacing the old- Returns:
- new item
 
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getHandlers- Specified by:
- getHandlersin class- Event
 
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getHandlerList
 
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PlayerArmorChangeEvent.SlotTypedoes not accurately represent what item types are valid in each slot.