Class ProfileWhitelistVerifyEvent
java.lang.Object
org.bukkit.event.Event
com.destroystokyo.paper.event.profile.ProfileWhitelistVerifyEvent
Fires when the server needs to verify if a player is whitelisted.
Plugins may override/control the servers whitelist with this event, and dynamically change the kick message.
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Nested Class Summary
Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result -
Constructor Summary
ConstructorsConstructorDescriptionProfileWhitelistVerifyEvent(PlayerProfile profile, boolean whitelistEnabled, boolean whitelisted, boolean isOp, @Nullable Component kickMessage) -
Method Summary
Modifier and TypeMethodDescriptionstatic HandlerListDeprecated.booleanisOp()booleanbooleanvoidkickMessage(@Nullable Component kickMessage) voidsetKickMessage(@Nullable String kickMessage) Deprecated.voidsetWhitelisted(boolean whitelisted) Changes the players whitelisted state.Methods inherited from class org.bukkit.event.Event
callEvent, getEventName, isAsynchronous
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Constructor Details
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ProfileWhitelistVerifyEvent
@Internal public ProfileWhitelistVerifyEvent(PlayerProfile profile, boolean whitelistEnabled, boolean whitelisted, boolean isOp, @Nullable Component kickMessage)
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Method Details
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getKickMessage
Deprecated.usekickMessage()- Returns:
- the currently planned message to send to the user if they are not whitelisted
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setKickMessage
Deprecated.- Parameters:
kickMessage- The message to send to the player on kick if not whitelisted. May set tonullto use the server configured default
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kickMessage
- Returns:
- the currently planned message to send to the user if they are not whitelisted
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kickMessage
- Parameters:
kickMessage- The message to send to the player on kick if not whitelisted. May set tonullto use the server configured default
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getPlayerProfile
- Returns:
- The profile of the player trying to connect
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isWhitelisted
public boolean isWhitelisted()- Returns:
- Whether the player is whitelisted to play on this server (whitelist may be off is why it's true)
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setWhitelisted
public void setWhitelisted(boolean whitelisted) Changes the players whitelisted state.falsewill deny the login- Parameters:
whitelisted- The new whitelisted state
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isOp
public boolean isOp()- Returns:
- if the player obtained whitelist status by having op
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isWhitelistEnabled
public boolean isWhitelistEnabled()- Returns:
- if the server even has whitelist on
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getHandlers
- Specified by:
getHandlersin classEvent
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getHandlerList
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kickMessage()