Package io.papermc.paper.event.entity
Class FishHookStateChangeEvent
java.lang.Object
org.bukkit.event.Event
org.bukkit.event.entity.EntityEvent
io.papermc.paper.event.entity.FishHookStateChangeEvent
Called just before a
FishHook's FishHook.HookState is changed.
If you want to monitor a player's fishing state transition, you can use PlayerFishEvent.
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Nested Class Summary
Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result -
Field Summary
Fields inherited from class org.bukkit.event.entity.EntityEvent
entity -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionReturns the Entity involved in this eventstatic HandlerListGet the new hook state of theFishHook.Methods inherited from class org.bukkit.event.entity.EntityEvent
getEntityTypeMethods inherited from class org.bukkit.event.Event
callEvent, getEventName, isAsynchronous
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Constructor Details
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FishHookStateChangeEvent
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Method Details
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getNewHookState
Get the new hook state of theFishHook.Refer to
FishHook.getState()to get the current hook state.- Returns:
- the new hook state
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getEntity
Description copied from class:EntityEventReturns the Entity involved in this event- Overrides:
getEntityin classEntityEvent- Returns:
- Entity who is involved in this event
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getHandlers
- Specified by:
getHandlersin classEvent
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getHandlerList
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