Uses of Interface
org.bukkit.entity.Tameable
Packages that use Tameable
Package
Description
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc.-
Uses of Tameable in com.destroystokyo.paper.entity.ai
Fields in com.destroystokyo.paper.entity.ai with type parameters of type TameableModifier and TypeFieldDescriptionVanillaGoal.FOLLOW_OWNERVanillaGoal.NON_TAME_RANDOMVanillaGoal.OWNER_HURTVanillaGoal.OWNER_HURT_BYVanillaGoal.SIT_WHEN_ORDERED_TOVanillaGoal.TAMABLE_ANIMAL_PANIC -
Uses of Tameable in io.papermc.paper.event.entity
Methods in io.papermc.paper.event.entity that return TameableConstructors in io.papermc.paper.event.entity with parameters of type TameableModifierConstructorDescriptionTameableDeathMessageEvent(Tameable tameable, Component deathMessage) -
Uses of Tameable in org.bukkit.entity
Subinterfaces of Tameable in org.bukkit.entityModifier and TypeInterfaceDescriptioninterfaceRepresents a Horse-like creature.interfaceRepresents a Camel.interfaceMeow.interfaceRepresents Horse-like creatures which can carry an inventory.interfaceRepresents a Donkey - variant ofChestedHorse.interfaceRepresents a Horse.interfaceRepresents a Llama.interfaceRepresents a Mule - variant ofChestedHorse.interfaceRepresents a Parrot.interfaceRepresents a SkeletonHorse - variant ofAbstractHorse.interfaceRepresents a trader Llama.interfaceRepresents a WolfinterfaceRepresents a ZombieHorse - variant ofAbstractHorse.