Package | Description |
---|---|
org.bukkit |
More generalized classes in the API.
|
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
org.bukkit.event.entity |
Modifier and Type | Method | Description |
---|---|---|
static Sound |
Sound.valueOf(String name) |
Returns the enum constant of this type with the specified name.
|
static Sound[] |
Sound.values() |
Returns an array containing the constants of this enum type, in
the order they are declared.
|
Modifier and Type | Method | Description |
---|---|---|
void |
World.playSound(Location location,
Sound sound,
float volume,
float pitch) |
Play a Sound at the provided Location in the World
|
void |
World.playSound(Location location,
Sound sound,
SoundCategory category,
float volume,
float pitch) |
Play a Sound at the provided Location in the World.
|
Modifier and Type | Method | Description |
---|---|---|
void |
Player.playSound(Location location,
Sound sound,
float volume,
float pitch) |
Play a sound for a player at the location.
|
void |
Player.playSound(Location location,
Sound sound,
SoundCategory category,
float volume,
float pitch) |
Play a sound for a player at the location.
|
void |
Player.stopSound(Sound sound) |
Stop the specified sound from playing.
|
void |
Player.stopSound(Sound sound,
SoundCategory category) |
Stop the specified sound from playing.
|
Modifier and Type | Method | Description |
---|---|---|
Sound |
EntityDeathEvent.getDeathSound() |
Get the sound that the entity makes when dying
|
Modifier and Type | Method | Description |
---|---|---|
void |
EntityDeathEvent.setDeathSound(Sound sound) |
Set the sound that the entity makes when dying
|
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