Attributable
, CommandSender
, Creature
, Damageable
, Entity
, LivingEntity
, Lootable
, Metadatable
, Mob
, Monster
, Nameable
, Permissible
, ProjectileSource
, ServerOperator
public interface Creeper extends Monster
Entity.Spigot
Modifier and Type | Method | Description |
---|---|---|
void |
explode() |
Make the creeper explode (no waiting for fuse)
|
int |
getExplosionRadius() |
Get the explosion radius in which this Creeper's explosion will affect.
|
int |
getFuseTicks() |
Get the number of ticks this creeper has been ignited (armed to explode)
|
int |
getMaxFuseTicks() |
Get the maximum fuse ticks for this Creeper, where the maximum ticks
is the amount of time in which a creeper is allowed to be in the
primed state before exploding.
|
boolean |
isIgnited() |
Check if creeper is ignited or not (armed to explode)
|
boolean |
isPowered() |
Checks if this Creeper is powered (Electrocuted)
|
void |
setExplosionRadius(int radius) |
Set the explosion radius in which this Creeper's explosion will affect.
|
void |
setIgnited(boolean ignited) |
Set whether creeper is ignited or not (armed to explode)
|
void |
setMaxFuseTicks(int ticks) |
Set the maximum fuse ticks for this Creeper, where the maximum ticks
is the amount of time in which a creeper is allowed to be in the
primed state before exploding.
|
void |
setPowered(boolean value) |
Sets the Powered status of this Creeper
|
getAttribute
getName, sendMessage, sendMessage, sendMessage, sendMessage
damage, damage, getHealth, getMaxHealth, resetMaxHealth, setHealth, setMaxHealth
addPassenger, addScoreboardTag, eject, fromMobSpawner, getBoundingBox, getChunk, getEntityId, getEntitySpawnReason, getFacing, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getOrigin, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isPersistent, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleport, teleportAsync, teleportAsync
addPotionEffect, addPotionEffect, addPotionEffects, getActiveItem, getActivePotionEffects, getArrowsStuck, getCanPickupItems, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getHandRaisedTime, getItemUseRemainingTime, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getShieldBlockingDelay, getTargetBlock, getTargetBlock, getTargetBlock, getTargetBlockExact, getTargetBlockExact, getTargetBlockFace, getTargetBlockFace, getTargetBlockInfo, getTargetBlockInfo, getTargetEntity, getTargetEntity, getTargetEntityInfo, getTargetEntityInfo, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isGliding, isHandRaised, isLeashed, isRiptiding, isSwimming, rayTraceBlocks, rayTraceBlocks, removePotionEffect, setAI, setArrowsStuck, setCanPickupItems, setCollidable, setGliding, setKiller, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setShieldBlockingDelay, setSwimming
clearLootTable, getLootTable, getSeed, hasLootTable, setLootTable, setLootTable, setSeed
getMetadata, hasMetadata, removeMetadata, setMetadata
getPathfinder, getTarget, isInDaylight, setTarget
getCustomName, setCustomName
addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment
launchProjectile, launchProjectile
isOp, setOp
boolean isPowered()
void setPowered(boolean value)
value
- New Powered statusvoid setMaxFuseTicks(int ticks)
ticks
- the new maximum fuse ticksint getMaxFuseTicks()
void setExplosionRadius(int radius)
radius
- the new explosion radiusint getExplosionRadius()
void setIgnited(boolean ignited)
ignited
- New ignited stateboolean isIgnited()
int getFuseTicks()
void explode()
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