Attributable
, CommandSender
, Creature
, Damageable
, Entity
, LivingEntity
, Lootable
, Metadatable
, Mob
, Monster
, Nameable
, Permissible
, ProjectileSource
, ServerOperator
, Zombie
public interface PigZombie extends Zombie
Entity.Spigot
Modifier and Type | Method | Description |
---|---|---|
int |
getAnger() |
Get the pig zombie's current anger level.
|
int |
getConversionTime() |
Not applicable to this entity
|
boolean |
isAngry() |
Shorthand; gets whether the zombie is angry.
|
boolean |
isConverting() |
Not applicable to this entity
|
void |
setAnger(int level) |
Set the pig zombie's current anger level.
|
void |
setAngry(boolean angry) |
Shorthand; sets to either 0 or the default level.
|
void |
setConversionTime(int time) |
Not applicable to this entity
|
getAttribute
getName, sendMessage, sendMessage, sendMessage, sendMessage
damage, damage, getHealth, getMaxHealth, resetMaxHealth, setHealth, setMaxHealth
addPassenger, addScoreboardTag, eject, fromMobSpawner, getBoundingBox, getChunk, getEntityId, getEntitySpawnReason, getFacing, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getOrigin, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isPersistent, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleport, teleportAsync, teleportAsync
addPotionEffect, addPotionEffect, addPotionEffects, getActiveItem, getActivePotionEffects, getArrowsStuck, getCanPickupItems, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getHandRaisedTime, getItemUseRemainingTime, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getShieldBlockingDelay, getTargetBlock, getTargetBlock, getTargetBlock, getTargetBlockExact, getTargetBlockExact, getTargetBlockFace, getTargetBlockFace, getTargetBlockInfo, getTargetBlockInfo, getTargetEntity, getTargetEntity, getTargetEntityInfo, getTargetEntityInfo, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isGliding, isHandRaised, isLeashed, isRiptiding, isSwimming, rayTraceBlocks, rayTraceBlocks, removePotionEffect, setAI, setArrowsStuck, setCanPickupItems, setCollidable, setGliding, setKiller, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setShieldBlockingDelay, setSwimming
clearLootTable, getLootTable, getSeed, hasLootTable, setLootTable, setLootTable, setSeed
getMetadata, hasMetadata, removeMetadata, setMetadata
getPathfinder, getTarget, isInDaylight, setTarget
getCustomName, setCustomName
addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment
launchProjectile, launchProjectile
isOp, setOp
getVillagerProfession, isArmsRaised, isBaby, isDrowning, isVillager, setArmsRaised, setBaby, setShouldBurnInDay, setVillager, setVillagerProfession, shouldBurnInDay, startDrowning, stopDrowning
int getAnger()
void setAnger(int level)
level
- The anger level. Higher levels of anger take longer to
wear off.void setAngry(boolean angry)
angry
- Whether the zombie should be angry.boolean isAngry()
boolean isConverting()
isConverting
in interface Zombie
int getConversionTime()
getConversionTime
in interface Zombie
void setConversionTime(int time)
setConversionTime
in interface Zombie
time
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