public class PlayerEggThrowEvent extends PlayerEvent
Event.Result
player
Constructor | Description |
---|---|
PlayerEggThrowEvent(Player player,
Egg egg,
boolean hatching,
byte numHatches,
EntityType hatchingType) |
Modifier and Type | Method | Description |
---|---|---|
Egg |
getEgg() |
Gets the egg involved in this event.
|
static HandlerList |
getHandlerList() |
|
HandlerList |
getHandlers() |
|
EntityType |
getHatchingType() |
Get the type of the mob being hatched (EntityType.CHICKEN by default)
|
byte |
getNumHatches() |
Get the number of mob hatches from the egg.
|
boolean |
isHatching() |
Gets whether the egg is hatching or not.
|
void |
setHatching(boolean hatching) |
Sets whether the egg will hatch or not.
|
void |
setHatchingType(EntityType hatchType) |
Change the type of mob being hatched by the egg
|
void |
setNumHatches(byte numHatches) |
Change the number of mobs coming out of the hatched egg
|
callEvent, getEventName, isAsynchronous
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getPlayer
public PlayerEggThrowEvent(@NotNull Player player, @NotNull Egg egg, boolean hatching, byte numHatches, @NotNull EntityType hatchingType)
@NotNull public Egg getEgg()
public boolean isHatching()
public void setHatching(boolean hatching)
hatching
- true if you want the egg to hatch, false if you want it
not to@NotNull public EntityType getHatchingType()
public void setHatchingType(@NotNull EntityType hatchType)
hatchType
- The type of the mob being hatched by the eggpublic byte getNumHatches()
public void setNumHatches(byte numHatches)
The boolean hatching will override this number. Ie. If hatching = false, this number will not matter
numHatches
- The number of mobs coming out of the egg@NotNull public HandlerList getHandlers()
getHandlers
in class Event
@NotNull public static HandlerList getHandlerList()
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