Cancellable
public class PlayerInteractAtEntityEvent extends PlayerInteractEntityEvent
PlayerInteractEntityEvent
.
Users are advised to listen to this (parent) class unless specifically required.Event.Result
player
clickedEntity
Constructor | Description |
---|---|
PlayerInteractAtEntityEvent(Player who,
Entity clickedEntity,
Vector position) |
|
PlayerInteractAtEntityEvent(Player who,
Entity clickedEntity,
Vector position,
EquipmentSlot hand) |
Modifier and Type | Method | Description |
---|---|---|
Vector |
getClickedPosition() |
|
static HandlerList |
getHandlerList() |
|
HandlerList |
getHandlers() |
callEvent, getEventName, isAsynchronous
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getPlayer
getHand, getRightClicked, isCancelled, setCancelled
public PlayerInteractAtEntityEvent(@NotNull Player who, @NotNull Entity clickedEntity, @NotNull Vector position)
public PlayerInteractAtEntityEvent(@NotNull Player who, @NotNull Entity clickedEntity, @NotNull Vector position, @NotNull EquipmentSlot hand)
@NotNull public Vector getClickedPosition()
@NotNull public HandlerList getHandlers()
getHandlers
in class PlayerInteractEntityEvent
@NotNull public static HandlerList getHandlerList()
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