Package | Description |
---|---|
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
org.bukkit.material |
Classes that represents various voxel types and states.
|
Modifier and Type | Interface | Description |
---|---|---|
interface |
Hanging |
Represents a Hanging entity
|
interface |
ItemFrame |
Represents an Item Frame
|
interface |
LeashHitch |
Represents a Leash Hitch on a fence
|
interface |
Painting |
Represents a Painting.
|
Modifier and Type | Class | Description |
---|---|---|
class |
Banner |
|
class |
Button |
Represents a button
|
class |
CocoaPlant |
Represents the cocoa plant
|
class |
Ladder |
Represents Ladder data
|
class |
Lever |
Represents a lever
|
class |
PistonExtensionMaterial |
Material data for the piston extension block
|
class |
RedstoneTorch |
Represents a redstone torch
|
class |
Sign |
MaterialData for signs
|
class |
SimpleAttachableMaterialData |
Simple utility class for attachable MaterialData subclasses
|
class |
Torch |
MaterialData for torches
|
class |
TrapDoor |
Represents a trap door
|
class |
TripwireHook |
Represents the tripwire hook
|
Copyright © 2020. All rights reserved.