Package | Description |
---|---|
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
org.bukkit.material |
Classes that represents various voxel types and states.
|
Modifier and Type | Interface | Description |
---|---|---|
interface |
Hanging |
Represents a Hanging entity
|
interface |
ItemFrame |
Represents an Item Frame
|
interface |
LeashHitch |
Represents a Leash Hitch on a fence
|
interface |
Painting |
Represents a Painting.
|
Modifier and Type | Interface | Description |
---|---|---|
interface |
Attachable |
Indicates that a block can be attached to another block
|
Modifier and Type | Class | Description |
---|---|---|
class |
Banner |
|
class |
Bed |
Represents a bed.
|
class |
Button |
Represents a button
|
class |
Chest |
Represents a chest
|
class |
CocoaPlant |
Represents the cocoa plant
|
class |
Comparator |
Represents a comparator in the on or off state, in normal or subtraction mode and facing in a specific direction.
|
class |
Diode |
Represents a diode/repeater in the on or off state, with a delay and facing
in a specific direction.
|
class |
DirectionalContainer |
Represents a furnace or a dispenser.
|
class |
Dispenser |
Represents a dispenser.
|
class |
Door |
Represents a door.
|
class |
EnderChest |
Represents an ender chest
|
class |
Furnace |
Represents a furnace.
|
class |
FurnaceAndDispenser |
Represents a furnace or dispenser, two types of directional containers
|
class |
Gate |
Represents a fence gate
|
class |
Hopper |
Represents a hopper in an active or deactivated state and facing in a
specific direction.
|
class |
Ladder |
Represents Ladder data
|
class |
Lever |
Represents a lever
|
class |
Observer |
Represents an observer.
|
class |
PistonBaseMaterial |
Material data for the piston base block
|
class |
PistonExtensionMaterial |
Material data for the piston extension block
|
class |
Pumpkin |
Represents a pumpkin.
|
class |
RedstoneTorch |
Represents a redstone torch
|
class |
Sign |
MaterialData for signs
|
class |
SimpleAttachableMaterialData |
Simple utility class for attachable MaterialData subclasses
|
class |
Skull |
Represents a skull.
|
class |
Stairs |
Represents stairs.
|
class |
Torch |
MaterialData for torches
|
class |
TrapDoor |
Represents a trap door
|
class |
TripwireHook |
Represents the tripwire hook
|
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