Cancellable
public class PlayerNaturallySpawnCreaturesEvent extends PlayerEvent implements Cancellable
Event.Result
player
Constructor | Description |
---|---|
PlayerNaturallySpawnCreaturesEvent(@NotNull Player player,
byte radius) |
Modifier and Type | Method | Description |
---|---|---|
static @NotNull HandlerList |
getHandlerList() |
|
@NotNull HandlerList |
getHandlers() |
|
byte |
getSpawnRadius() |
|
boolean |
isCancelled() |
Gets the cancellation state of this event.
|
void |
setCancelled(boolean cancel) |
Sets the cancellation state of this event.
|
void |
setSpawnRadius(byte radius) |
callEvent, getEventName, isAsynchronous
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getPlayer
public PlayerNaturallySpawnCreaturesEvent(@NotNull @NotNull Player player, byte radius)
public byte getSpawnRadius()
public void setSpawnRadius(byte radius)
radius
- The radius of chunks around this player to be included in natural spawn selection@NotNull public @NotNull HandlerList getHandlers()
getHandlers
in class Event
@NotNull public static @NotNull HandlerList getHandlerList()
public boolean isCancelled()
Cancellable
isCancelled
in interface Cancellable
public void setCancelled(boolean cancel)
Cancellable
setCancelled
in interface Cancellable
cancel
- true if you wish to cancel this event, and not include this players chunks for natural spawningCopyright © 2020. All rights reserved.