Attributable
, CommandSender
, Creature
, Damageable
, Entity
, LivingEntity
, Lootable
, Metadatable
, Mob
, Monster
, Nameable
, Permissible
, PersistentDataHolder
, ProjectileSource
, ServerOperator
Evoker
, Illager
, Illusioner
, Pillager
, Ravager
, Spellcaster
, Vindicator
, Witch
public interface Raider extends Monster
Entity.Spigot
Modifier and Type | Method | Description |
---|---|---|
@Nullable Block |
getPatrolTarget() |
Gets the block the raider is targeting to patrol.
|
boolean |
isCanJoinRaid() |
Gets whether this mob can join an active raid.
|
boolean |
isPatrolLeader() |
Gets whether this entity is a patrol leader.
|
void |
setCanJoinRaid(boolean join) |
Sets whether this mob can join an active raid.
|
void |
setPatrolLeader(boolean leader) |
Sets whether this entity is a patrol leader.
|
void |
setPatrolTarget(@Nullable Block block) |
Sets the block the raider is targeting to patrol.
|
getAttribute
getName, sendMessage, sendMessage, sendMessage, sendMessage
damage, damage, getAbsorptionAmount, getHealth, getMaxHealth, resetMaxHealth, setAbsorptionAmount, setHealth, setMaxHealth
addPassenger, addScoreboardTag, eject, fromMobSpawner, getBoundingBox, getChunk, getEntityId, getEntitySpawnReason, getFacing, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getOrigin, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isPersistent, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleport, teleportAsync, teleportAsync
addPotionEffect, addPotionEffect, addPotionEffects, attack, getActiveItem, getActivePotionEffects, getArrowsStuck, getCanPickupItems, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getHandRaisedTime, getItemUseRemainingTime, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getMemory, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getShieldBlockingDelay, getTargetBlock, getTargetBlock, getTargetBlock, getTargetBlockExact, getTargetBlockExact, getTargetBlockFace, getTargetBlockFace, getTargetBlockInfo, getTargetBlockInfo, getTargetEntity, getTargetEntity, getTargetEntityInfo, getTargetEntityInfo, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isGliding, isHandRaised, isJumping, isLeashed, isRiptiding, isSleeping, isSwimming, rayTraceBlocks, rayTraceBlocks, removePotionEffect, setAI, setArrowsStuck, setCanPickupItems, setCollidable, setGliding, setJumping, setKiller, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setMemory, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setShieldBlockingDelay, setSwimming, swingMainHand, swingOffHand
clearLootTable, getLootTable, getSeed, hasLootTable, setLootTable, setLootTable, setSeed
getMetadata, hasMetadata, removeMetadata, setMetadata
getPathfinder, getTarget, isAware, isInDaylight, setAware, setTarget
getCustomName, setCustomName
addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment
getPersistentDataContainer
launchProjectile, launchProjectile
isOp, setOp
@Nullable @Nullable Block getPatrolTarget()
void setPatrolTarget(@Nullable @Nullable Block block)
block
- target block or null. Must be in same world as the entityboolean isPatrolLeader()
void setPatrolLeader(boolean leader)
leader
- patrol leader statusboolean isCanJoinRaid()
void setCanJoinRaid(boolean join)
join
- CanJoinRaid statusCopyright © 2020. All rights reserved.