AbstractArrow
, Arrow
, CommandSender
, Entity
, Metadatable
, Nameable
, Permissible
, PersistentDataHolder
, Projectile
, ServerOperator
@Deprecated public interface TippedArrow extends Arrow
AbstractArrow.PickupRule, AbstractArrow.PickupStatus
Entity.Spigot
getAttachedBlock, getDamage, getItemStack, getKnockbackStrength, getPickupRule, getPickupStatus, getPierceLevel, isCritical, isInBlock, isShotFromCrossbow, setCritical, setDamage, setKnockbackStrength, setPickupRule, setPickupStatus, setPierceLevel, setShotFromCrossbow
addCustomEffect, clearCustomEffects, getBasePotionData, getColor, getCustomEffects, hasCustomEffect, hasCustomEffects, removeCustomEffect, setBasePotionData, setColor
getName, sendMessage, sendMessage, sendMessage, sendMessage
addPassenger, addScoreboardTag, eject, fromMobSpawner, getBoundingBox, getChunk, getEntityId, getEntitySpawnReason, getFacing, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getOrigin, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isPersistent, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleport, teleportAsync, teleportAsync
getMetadata, hasMetadata, removeMetadata, setMetadata
getCustomName, setCustomName
addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment
getPersistentDataContainer
doesBounce, getShooter, setBounce, setShooter
isOp, setOp
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