Cancellable
PlayerBucketEmptyEvent
, PlayerBucketFillEvent
public abstract class PlayerBucketEvent extends PlayerEvent implements Cancellable
Event.Result
player
Constructor | Description |
---|---|
PlayerBucketEvent(@NotNull Player who,
@NotNull Block blockClicked,
@NotNull BlockFace blockFace,
@NotNull Material bucket,
@NotNull ItemStack itemInHand) |
Deprecated.
|
PlayerBucketEvent(@NotNull Player who,
@NotNull Block blockClicked,
@NotNull BlockFace blockFace,
@NotNull Material bucket,
@NotNull ItemStack itemInHand,
@Nullable EquipmentSlot hand) |
Deprecated.
|
PlayerBucketEvent(@NotNull Player who,
@NotNull Block block,
@NotNull Block blockClicked,
@NotNull BlockFace blockFace,
@NotNull Material bucket,
@NotNull ItemStack itemInHand) |
|
PlayerBucketEvent(@NotNull Player who,
@NotNull Block block,
@NotNull Block blockClicked,
@NotNull BlockFace blockFace,
@NotNull Material bucket,
@NotNull ItemStack itemInHand,
@Nullable EquipmentSlot hand) |
Modifier and Type | Method | Description |
---|---|---|
@NotNull Block |
getBlock() |
Gets the block involved in this event.
|
@NotNull Block |
getBlockClicked() |
Return the block clicked
|
@NotNull BlockFace |
getBlockFace() |
Get the face on the clicked block
|
@NotNull Material |
getBucket() |
Returns the bucket used in this event
|
@NotNull EquipmentSlot |
getHand() |
The hand used to perform this action.
|
@Nullable ItemStack |
getItemStack() |
Get the resulting item in hand after the bucket event
|
boolean |
isCancelled() |
Gets the cancellation state of this event.
|
void |
setCancelled(boolean cancel) |
Sets the cancellation state of this event.
|
void |
setItemStack(@Nullable ItemStack itemStack) |
Set the item in hand after the event
|
callEvent, getEventName, getHandlers, isAsynchronous
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getPlayer
@Deprecated public PlayerBucketEvent(@NotNull @NotNull Player who, @NotNull @NotNull Block blockClicked, @NotNull @NotNull BlockFace blockFace, @NotNull @NotNull Material bucket, @NotNull @NotNull ItemStack itemInHand)
public PlayerBucketEvent(@NotNull @NotNull Player who, @NotNull @NotNull Block block, @NotNull @NotNull Block blockClicked, @NotNull @NotNull BlockFace blockFace, @NotNull @NotNull Material bucket, @NotNull @NotNull ItemStack itemInHand)
@Deprecated public PlayerBucketEvent(@NotNull @NotNull Player who, @NotNull @NotNull Block blockClicked, @NotNull @NotNull BlockFace blockFace, @NotNull @NotNull Material bucket, @NotNull @NotNull ItemStack itemInHand, @Nullable @Nullable EquipmentSlot hand)
@NotNull public @NotNull Material getBucket()
@Nullable public @Nullable ItemStack getItemStack()
public void setItemStack(@Nullable @Nullable ItemStack itemStack)
itemStack
- the new held ItemStack after the bucket event.@NotNull public final @NotNull Block getBlock()
@NotNull public @NotNull Block getBlockClicked()
@NotNull public @NotNull BlockFace getBlockFace()
@NotNull public @NotNull EquipmentSlot getHand()
public boolean isCancelled()
Cancellable
isCancelled
in interface Cancellable
public void setCancelled(boolean cancel)
Cancellable
setCancelled
in interface Cancellable
cancel
- true if you wish to cancel this eventCopyright © 2020. All rights reserved.