Interface VanillaGoal<T extends Mob>
- All Superinterfaces:
Goal<T>
Represents a vanilla goal. Plugins should never implement this.
Generated by VanillaPathfinderTest in paper-server
Generated by VanillaPathfinderTest in paper-server
-
Field Summary
FieldsModifier and TypeFieldDescriptionDeprecated.removed in 1.16Deprecated.removed in 1.16static GoalKey<RangedEntity>
static GoalKey<RangedEntity>
static GoalKey<SkeletonHorse>
static GoalKey<Illusioner>
static GoalKey<Illusioner>
static GoalKey<TraderLlama>
static GoalKey<AbstractVillager>
static GoalKey<PufferFish>
static GoalKey<Silverfish>
static GoalKey<Silverfish>
static GoalKey<Spellcaster>
static GoalKey<AbstractHorse>
static GoalKey<AbstractVillager>
static GoalKey<WanderingTrader>
static GoalKey<Vindicator>
static GoalKey<Vindicator>
-
Method Summary
Methods inherited from interface com.destroystokyo.paper.entity.ai.Goal
getKey, getTypes, shouldActivate, shouldStayActive, start, stop, tick
-
Field Details
-
BEE_ATTACK
-
BEE_BECOME_ANGRY
-
BEE_ENTER_HIVE
-
BEE_GO_TO_HIVE
-
BEE_GO_TO_KNOWN_FLOWER
-
BEE_GROW_CROP
-
BEE_HURT_BY_OTHER
-
BEE_LOCATE_HIVE
-
BEE_POLLINATE
-
BEE_WANDER
-
BLAZE_FIREBALL
-
TEMPT_CHANCE
-
CAT_AVOID_ENTITY
-
CAT_RELAX_ON_OWNER
-
DOLPHIN_SWIM_TO_TREASURE
-
DOLPHIN_SWIM_WITH_PLAYER
-
DOLPHIN_PLAY_WITH_ITEMS
-
DROWNED_ATTACK
-
DROWNED_GOTO_BEACH
-
DROWNED_GOTO_WATER
-
DROWNED_SWIM_UP
-
DROWNED_TRIDENT_ATTACK
-
ENDERMAN_PICKUP_BLOCK
-
ENDERMAN_PLACE_BLOCK
-
PLAYER_WHO_LOOKED_AT_TARGET
-
ENDERMAN_FREEZE_WHEN_LOOKED_AT
-
EVOKER_ATTACK_SPELL
-
EVOKER_CAST_SPELL
-
EVOKER_SUMMON_SPELL
-
EVOKER_WOLOLO_SPELL
-
FISH_SWIM
-
FOX_DEFEND_TRUSTED
-
FOX_FACEPLANT
-
FOX_BREED
-
FOX_EAT_BERRIES
-
FOX_FLOAT
-
FOX_FOLLOW_PARENT
-
FOX_LOOK_AT_PLAYER
-
FOX_MELEE_ATTACK
-
FOX_PANIC
-
FOX_PERCH_AND_SEARCH
-
FOX_POUNCE
-
FOX_SEARCH_FOR_ITEMS
-
FOX_SLEEP
-
FOX_STROLL_THROUGH_VILLAGE
-
FOX_SEEK_SHELTER
-
FOX_STALK_PREY
-
GHAST_ATTACK_TARGET
-
GHAST_IDLE_MOVE
-
GHAST_MOVE_TOWARDS_TARGET
-
GUARDIAN_ATTACK
-
RAIDER_OPEN_DOOR
-
ILLUSIONER_BLINDNESS_SPELL
-
ILLUSIONER_MIRROR_SPELL
-
SPELLCASTER_CAST_SPELL
-
LLAMA_ATTACK_WOLF
-
LLAMA_HURT_BY
-
LLAMATRADER_DEFENDED_WANDERING_TRADER
-
LONG_DISTANCE_PATROL
-
OCELOT_AVOID_ENTITY
-
OCELOT_TEMPT
-
PANDA_ATTACK
-
PANDA_AVOID
-
PANDA_BREED
-
PANDA_HURT_BY_TARGET
-
PANDA_LIE_ON_BACK
-
PANDA_LOOK_AT_PLAYER
-
PANDA_PANIC
-
PANDA_ROLL
-
PANDA_SIT
-
PANDA_SNEEZE
-
PHANTOM_ATTACK_PLAYER
-
PHANTOM_ATTACK_STRATEGY
-
PHANTOM_CIRCLE_AROUND_ANCHOR
-
PHANTOM_SWEEP_ATTACK
-
ANGER
Deprecated.removed in 1.16 -
ANGER_OTHER
Deprecated.removed in 1.16 -
POLARBEAR_ATTACK_PLAYERS
-
POLARBEAR_HURT_BY
-
POLARBEAR_MELEE
-
POLARBEAR_PANIC
-
PUFFERFISH_PUFF
-
EAT_CARROTS
-
KILLER_RABBIT_MELEE_ATTACK
-
RABBIT_AVOID_TARGET
-
RABBIT_PANIC
-
RAIDER_HOLD_GROUND
-
RAIDER_OBTAIN_BANNER
-
RAIDER_CELEBRATION
-
RAIDER_MOVE_THROUGH_VILLAGE
-
RAVAGER_MELEE_ATTACK
-
SHULKER_ATTACK
-
SHULKER_DEFENSE
-
SHULKER_NEAREST
-
SHULKER_PEEK
-
SILVERFISH_HIDE_IN_BLOCK
-
SILVERFISH_WAKE_OTHERS
-
SKELETON_MELEE
-
SLIME_IDLE
-
SLIME_NEAREST_PLAYER
-
SLIME_RANDOM_DIRECTION
-
SLIME_RANDOM_JUMP
-
SPIDER_MELEE_ATTACK
-
SPIDER_NEAREST_ATTACKABLE_TARGET
-
STRIDER_GO_TO_LAVA
-
SQUID
-
SQUID_FLEE
-
TURTLE_BREED
-
TURTLE_GO_HOME
-
TURTLE_GOTO_WATER
-
TURTLE_LAY_EGG
-
TURTLE_PANIC
-
TURTLE_RANDOM_STROLL
-
TURTLE_TEMPT
-
TURTLE_TRAVEL
-
VEX_CHARGE_ATTACK
-
VEX_COPY_TARGET_OF_OWNER
-
VEX_RANDOM_MOVE
-
VILLAGERTRADER_WANDER_TO_POSITION
-
VINDICATOR_BREAK_DOOR
-
VINDICATOR_JOHNNY_ATTACK
-
VINDICATOR_MELEE_ATTACK
-
WITHER_DO_NOTHING
-
WOLF_AVOID_ENTITY
-
ZOMBIE_ATTACK_TURTLE_EGG
-
ARROW_ATTACK
-
AVOID_TARGET
-
BEG
-
BOW_SHOOT
-
BREAK_DOOR
-
BREATH
-
BREED
-
CAT_SIT_ON_BED
-
CROSSBOW_ATTACK
-
DEFEND_VILLAGE
-
DOOR_OPEN
-
EAT_TILE
-
FISH_SCHOOL
-
FLEE_SUN
-
FLOAT
-
FOLLOW_BOAT
-
FOLLOW_ENTITY
-
FOLLOW_OWNER
-
FOLLOW_PARENT
-
HORSE_TRAP
-
HURT_BY_TARGET
-
INTERACT
-
JUMP_ON_BLOCK
-
LEAP_AT_TARGET
-
LLAMA_FOLLOW
-
LOOK_AT_PLAYER
-
LOOK_AT_TRADING_PLAYER
-
MELEE_ATTACK
-
MOVE_THROUGH_VILLAGE
-
MOVE_TOWARDS_RESTRICTION
-
MOVE_TOWARDS_TARGET
-
NEAREST_ATTACKABLE_TARGET
-
NEAREST_ATTACKABLE_TARGET_WITCH
-
NEAREST_HEALABLE_RAIDER
-
NEAREST_VILLAGE
-
OCELOT_ATTACK
-
OFFER_FLOWER
-
OWNER_HURT_BY_TARGET
-
OWNER_HURT_TARGET
-
PANIC
-
PERCH
-
RAID
-
RANDOM_FLY
-
RANDOM_LOOKAROUND
-
RANDOM_STROLL
-
RANDOM_STROLL_LAND
-
RANDOM_SWIM
-
RANDOM_TARGET_NON_TAMED
-
REMOVE_BLOCK
-
RESTRICT_SUN
-
SIT
-
STROLL_VILLAGE
-
SWELL
-
TAME
-
TEMPT
-
TRADE_WITH_PLAYER
-
USE_ITEM
-
WATER
-
WATER_JUMP
-
ZOMBIE_ATTACK
-
STROLL_VILLAGE_GOLEM
-
UNIVERSAL_ANGER_RESET
-