Uses of Interface
org.bukkit.advancement.Advancement
Package
Description
The root package of the Bukkit API, contains generalized API classes.
Classes relevant to advancements.
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.-
Uses of Advancement in com.destroystokyo.paper.event.player
Modifier and TypeMethodDescriptionPlayerAdvancementCriterionGrantEvent.getAdvancement()
Get the advancement which has been affected.ModifierConstructorDescriptionPlayerAdvancementCriterionGrantEvent(@NotNull Player who, @NotNull Advancement advancement, @NotNull String criterion)
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Uses of Advancement in org.bukkit
Modifier and TypeFieldDescriptionstatic Registry<Advancement>
Registry.ADVANCEMENT
Server advancements.Modifier and TypeMethodDescriptionstatic @Nullable Advancement
Bukkit.getAdvancement(@NotNull NamespacedKey key)
Get the advancement specified by this key.Server.getAdvancement(@NotNull NamespacedKey key)
Get the advancement specified by this key.UnsafeValues.loadAdvancement(NamespacedKey key, String advancement)
Deprecated.Load an advancement represented by the specified string into the server.Modifier and TypeMethodDescriptionstatic @NotNull Iterator<Advancement>
Bukkit.advancementIterator()
Get an iterator through all advancements.Server.advancementIterator()
Get an iterator through all advancements. -
Uses of Advancement in org.bukkit.advancement
Modifier and TypeMethodDescriptionAdvancementProgress.getAdvancement()
The advancement this progress is concerning. -
Uses of Advancement in org.bukkit.entity
Modifier and TypeMethodDescriptionPlayer.getAdvancementProgress(@NotNull Advancement advancement)
Return the player's progression on the specified advancement. -
Uses of Advancement in org.bukkit.event.player
Modifier and TypeMethodDescriptionPlayerAdvancementDoneEvent.getAdvancement()
Get the advancement which has been completed.ModifierConstructorDescriptionPlayerAdvancementDoneEvent(@NotNull Player who, @NotNull Advancement advancement)
PlayerAdvancementDoneEvent(@NotNull Player who, @NotNull Advancement advancement, @Nullable Component message)