Uses of Class
org.bukkit.Color
Package
Description
The root package of the Bukkit API, contains generalized API classes.
Classes dedicated to handling a plugin's runtime configuration.
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.Classes involved in manipulating player inventories and item interactions.
The interfaces used when manipulating extra data can can be stored inside
item stacks
.Classes to represent various
potion
properties and manipulation.-
Uses of Color in com.destroystokyo.paper
Modifier and TypeMethodDescriptionSets the particle Color.Sets the particle Color and size. -
Uses of Color in org.bukkit
Modifier and TypeFieldDescriptionstatic Color
Color.AQUA
Aqua, or (0x00,0xFF,0xFF) in (R,G,B)static Color
Color.BLACK
Black, or (0x00,0x00,0x00) in (R,G,B)static Color
Color.BLUE
Blue, or (0x00,0x00,0xFF) in (R,G,B)static Color
Color.FUCHSIA
Fuchsia, or (0xFF,0x00,0xFF) in (R,G,B)static Color
Color.GRAY
Gray, or (0x80,0x80,0x80) in (R,G,B)static Color
Color.GREEN
Green, or (0x00,0x80,0x00) in (R,G,B)static Color
Color.LIME
Lime, or (0x00,0xFF,0x00) in (R,G,B)static Color
Color.MAROON
Maroon, or (0x80,0x00,0x00) in (R,G,B)static Color
Color.NAVY
Navy, or (0x00,0x00,0x80) in (R,G,B)static Color
Color.OLIVE
Olive, or (0x80,0x80,0x00) in (R,G,B)static Color
Color.ORANGE
Orange, or (0xFF,0xA5,0x00) in (R,G,B)static Color
Color.PURPLE
Purple, or (0x80,0x00,0x80) in (R,G,B)static Color
Color.RED
Red, or (0xFF,0x00,0x00) in (R,G,B)static Color
Color.SILVER
Silver, or (0xC0,0xC0,0xC0) in (R,G,B)static Color
Color.TEAL
Teal, or (0x00,0x80,0x80) in (R,G,B)static Color
Color.WHITE
White, or (0xFF,0xFF,0xFF) in (R,G,B)static Color
Color.YELLOW
Yellow, or (0xFF,0xFF,0x00) in (R,G,B)Modifier and TypeMethodDescriptionColor.deserialize(@NotNull Map<String,Object> map)
Color.fromBGR(int bgr)
Creates a new color object from an integer that contains the blue, green, and red bytes in the lowest order 24 bits.Color.fromBGR(int blue, int green, int red)
Creates a new Color object from a blue, green, and redColor.fromRGB(int rgb)
Creates a new color object from an integer that contains the red, green, and blue bytes in the lowest order 24 bits.Color.fromRGB(int red, int green, int blue)
Creates a new Color object from a red, green, and blueDyeColor.getColor()
Gets the color that this dye represents.Particle.DustOptions.getColor()
The color of the particles to be displayed.DyeColor.getFireworkColor()
Gets the firework color that this dye represents.Creates a new color with its RGB components changed as if it was dyed with the colors passed in, replicating vanilla workbench dyeingCreates a new color with its RGB components changed as if it was dyed with the colors passed in, replicating vanilla workbench dyeingColor.setBlue(int blue)
Creates a new Color object with specified componentColor.setGreen(int green)
Creates a new Color object with specified componentColor.setRed(int red)
Creates a new Color object with specified componentModifier and TypeMethodDescriptionFireworkEffect.getColors()
Get the primary colors of the firework effect.FireworkEffect.getFadeColors()
Get the fade colors of the firework effect.Modifier and TypeMethodDescriptionDyeColor.getByColor(@NotNull Color color)
Gets the DyeColor with the given color value.DyeColor.getByFireworkColor(@NotNull Color color)
Gets the DyeColor with the given firework color value.Creates a new color with its RGB components changed as if it was dyed with the colors passed in, replicating vanilla workbench dyeingAdd a primary color to the firework effect.Add several primary colors to the firework effect.Add a fade color to the firework effect.Add several fade colors to the firework effect. -
Uses of Color in org.bukkit.configuration
Modifier and TypeMethodDescriptionGets the requested Color by path.Gets the requestedColor
by path, returning a default value if not found. -
Uses of Color in org.bukkit.entity
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Uses of Color in org.bukkit.inventory
Modifier and TypeMethodDescriptionItemFactory.getDefaultLeatherColor()
Returns the default color for all leather armor. -
Uses of Color in org.bukkit.inventory.meta
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Uses of Color in org.bukkit.potion