Uses of Enum Class
org.bukkit.Effect
Package
Description
The root package of the Bukkit API, contains generalized API classes.
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.-
Uses of Effect in org.bukkit
Modifier and TypeMethodDescriptionEffect.getById(int id)
Deprecated.Magic valuestatic Effect
Returns the enum constant of this class with the specified name.static Effect[]
Effect.values()
Returns an array containing the constants of this enum class, in the order they are declared.Modifier and TypeMethodDescriptionvoid
World.playEffect(@NotNull Location location, @NotNull Effect effect, int data)
Plays an effect to all players within a default radius around a given location.void
World.playEffect(@NotNull Location location, @NotNull Effect effect, int data, int radius)
Plays an effect to all players within a given radius around a location.<T> void
World.playEffect(@NotNull Location location, @NotNull Effect effect, T data)
Plays an effect to all players within a default radius around a given location.<T> void
World.playEffect(@NotNull Location location, @NotNull Effect effect, T data, int radius)
Plays an effect to all players within a given radius around a location. -
Uses of Effect in org.bukkit.entity
Modifier and TypeMethodDescriptionvoid
Player.playEffect(@NotNull Location loc, @NotNull Effect effect, int data)
Deprecated.Magic value<T> void
Player.playEffect(@NotNull Location loc, @NotNull Effect effect, T data)
Plays an effect to just this player.