Uses of Interface
org.bukkit.entity.AbstractArrow
Package
Description
The root package of the Bukkit API, contains generalized API classes.
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.-
Uses of AbstractArrow in org.bukkit
Modifier and TypeMethodDescription<T extends AbstractArrow>
TWorld.spawnArrow(@NotNull Location location, @NotNull Vector direction, float speed, float spread, @NotNull Class<T> clazz)
Creates an arrow entity of the given class at the givenLocation
-
Uses of AbstractArrow in org.bukkit.entity
Modifier and TypeInterfaceDescriptioninterface
interface
Represents a spectral arrow.interface
Deprecated.tipped status depends only on base potion type not being UNCRAFTABLE and effects being empty.interface
Represents a thrown trident. -
Uses of AbstractArrow in org.bukkit.event.player
Modifier and TypeMethodDescriptionPlayerPickupArrowEvent.getArrow()
Get the arrow being picked up by the playerModifierConstructorDescriptionPlayerPickupArrowEvent(@NotNull Player player, @NotNull Item item, @NotNull AbstractArrow arrow)