Uses of Enum Class
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc.
Uses of ExperienceOrb.SpawnReason in org.bukkit.entityModifier and TypeMethodDescriptionExperienceOrb.
getSpawnReason()Gets the reason that this experience orb was spawned.
static ExperienceOrb.SpawnReasonReturns the enum constant of this class with the specified name.
values()Returns an array containing the constants of this enum class, in the order they are declared.