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class
Called when an anvil is damaged from being used
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class
class
Called when an item is put in an inventory containing a result slot
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class
Called when an ItemStack is successfully enchanted (currently at
enchantment table)
class
Called when an ItemStack is inserted in an enchantment table - can be
called multiple times
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Called when the recipe of an Item is completed inside a crafting matrix.
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This event is called when a player clicks in an inventory.
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Represents a player related inventory event
class
This event is called when a player in creative mode puts down or picks up
an item in their inventory / hotbar and when they drop items from their
Inventory while in creative mode.
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This event is called when the player drags an item in their cursor across
the inventory.
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An abstract base class for events that describe an interaction between a
HumanEntity and the contents of an Inventory.
class
Represents a player related inventory event
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Called when an item is put in a slot for repair by an anvil.
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class
Called when an item is put in a slot for upgrade by a Smithing Table.
class
Called when the recipe of an Item is completed inside a smithing table.
class
This event is called whenever a player clicks a new trade on the trades
sidebar.