Uses of Package
Classes used to manipulate the voxels in a
world, including special states.
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc.
The interfaces used when manipulating extra data can can be stored inside
Classes to represent various
potionproperties and manipulation.
ClassDescriptionRepresents a type of potion and its effect on an entity.
ClassDescriptionDeprecated.Represents a brewer that can create
PotionEffects.Represents a type of potion and its effect on an entity.This enum reflects and matches each potion state that can be obtained from the Creative mode inventory