Uses of Interface
org.bukkit.projectiles.ProjectileSource
Package
Description
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.Classes to represent the source of a projectile
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Uses of ProjectileSource in com.destroystokyo.paper.entity
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Uses of ProjectileSource in org.bukkit.entity
Modifier and TypeInterfaceDescriptioninterface
Represents a Horse-like creature.interface
Represents a villager NPCinterface
Represents an entity that can age.interface
Represents an ambient mobinterface
Represents an Animal.interface
interface
Represents a Batinterface
Represents a Bee.interface
Represents a Blaze monsterinterface
Represents an entity that can age and breed.interface
Meow.interface
Represents a Spider.interface
Represents Horse-like creatures which can carry an inventory.interface
Represents a Chicken.interface
Represents a cod fish.interface
Represents a complex living entity - one that is made up of various smaller partsinterface
Represents a Cow.interface
Represents a Creature.interface
Represents a Creeperinterface
interface
Represents a Donkey - variant ofChestedHorse
.interface
Drowned zombie.interface
Represents an ElderGuardian - variant ofGuardian
.interface
Represents an Ender Dragoninterface
Represents an Enderman.interface
interface
Represents an Evoker "Illager".interface
Represents a fish entity.interface
Represents a Flying Entity.interface
What does the fox say?interface
Represents a Ghast.interface
Represents a Giant.interface
A mechanical creature that may harm enemies.interface
interface
Represents a Hoglin.interface
Represents a Horse.interface
Represents a human entity, such as an NPC or a playerinterface
Represents a Husk - variant ofZombie
.interface
Represents a type of "Illager".interface
Represents an Illusioner "Illager".interface
An iron Golem that protects Villages.interface
Represents a living entity, such as a monster or playerinterface
Represents a Llama.interface
Represents a MagmaCube.interface
Represents a Mob.interface
Represents a Monster.interface
Represents a Mule - variant ofChestedHorse
.interface
Represents a mushroomCow
interface
Represents a non-player characterinterface
A wild tameable catinterface
Panda entity.interface
Represents a Parrot.interface
Represents a phantom.interface
Represents a Pig.interface
Represents a Piglin.interface
Piglin / Piglin Brute.interface
Represents a Piglin Brute.interface
Represents a Pig Zombie.interface
Illager entity.interface
Represents a player, connected or notinterface
Represents a polar bear.interface
Represents a puffer fish.interface
interface
interface
Illager beast.interface
Represents a salmon fish.interface
Represents a Sheep.interface
interface
Represents a Silverfish.interface
Represents a Skeleton.interface
Represents a SkeletonHorse - variant ofAbstractHorse
.interface
Represents a Slime.interface
Represents a snowman entityinterface
Represents a spell casting "Illager".interface
Represents a Spider.interface
Represents a Squid.interface
Represents an entity which may be saddled, ridden and steered using an item.interface
Represents a Stray - variant ofSkeleton
.interface
Represents a Strider.interface
interface
Represents a trader Llama.interface
Tropical fish.interface
Represents a turtle.interface
Represents a Vex.interface
Represents a villager NPCinterface
Represents a Vindicator.interface
Represents a wandering trader NPCinterface
Represents a Water Mobinterface
Represents a Witchinterface
Represents a Wither bossinterface
Represents a WitherSkeleton - variant ofSkeleton
.interface
Represents a Wolfinterface
Represents a Zoglin.interface
Represents a Zombie.interface
Represents a ZombieHorse - variant ofAbstractHorse
.interface
Modifier and TypeMethodDescriptionProjectile.getShooter()
Retrieve the shooter of this projectile.AreaEffectCloud.getSource()
Retrieve the original source of this cloud.Modifier and TypeMethodDescriptionvoid
Projectile.setShooter(@Nullable ProjectileSource source)
Set the shooter of this projectile.void
AreaEffectCloud.setSource(@Nullable ProjectileSource source)
Set the original source of this cloud. -
Uses of ProjectileSource in org.bukkit.projectiles