Uses of Class
org.bukkit.util.RayTraceResult
Package
Description
The root package of the Bukkit API, contains generalized API classes.
Classes used to manipulate the voxels in a
world
,
including special states.Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.Multi and single purpose classes to facilitate various programmatic
concepts.
-
Uses of RayTraceResult in org.bukkit
Modifier and TypeMethodDescriptionWorld.rayTrace(@NotNull Location start, @NotNull Vector direction, double maxDistance, @NotNull FluidCollisionMode fluidCollisionMode, boolean ignorePassableBlocks, double raySize, @Nullable Predicate<Entity> filter)
Performs a ray trace that checks for both block and entity collisions.World.rayTraceBlocks(@NotNull Location start, @NotNull Vector direction, double maxDistance)
Performs a ray trace that checks for block collisions using the blocks' precise collision shapes.World.rayTraceBlocks(@NotNull Location start, @NotNull Vector direction, double maxDistance, @NotNull FluidCollisionMode fluidCollisionMode)
Performs a ray trace that checks for block collisions using the blocks' precise collision shapes.World.rayTraceBlocks(@NotNull Location start, @NotNull Vector direction, double maxDistance, @NotNull FluidCollisionMode fluidCollisionMode, boolean ignorePassableBlocks)
Performs a ray trace that checks for block collisions using the blocks' precise collision shapes.World.rayTraceEntities(@NotNull Location start, @NotNull Vector direction, double maxDistance)
Performs a ray trace that checks for entity collisions.World.rayTraceEntities(@NotNull Location start, @NotNull Vector direction, double maxDistance, double raySize)
Performs a ray trace that checks for entity collisions.World.rayTraceEntities(@NotNull Location start, @NotNull Vector direction, double maxDistance, double raySize, @Nullable Predicate<Entity> filter)
Performs a ray trace that checks for entity collisions.World.rayTraceEntities(@NotNull Location start, @NotNull Vector direction, double maxDistance, @Nullable Predicate<Entity> filter)
Performs a ray trace that checks for entity collisions. -
Uses of RayTraceResult in org.bukkit.block
Modifier and TypeMethodDescriptionBlock.rayTrace(@NotNull Location start, @NotNull Vector direction, double maxDistance, @NotNull FluidCollisionMode fluidCollisionMode)
Performs a ray trace that checks for collision with this specific block in its current state using its precise collision shape. -
Uses of RayTraceResult in org.bukkit.entity
Modifier and TypeMethodDescriptionLivingEntity.rayTraceBlocks(double maxDistance)
Performs a ray trace that provides information on the targeted block.LivingEntity.rayTraceBlocks(double maxDistance, @NotNull FluidCollisionMode fluidCollisionMode)
Performs a ray trace that provides information on the targeted block. -
Uses of RayTraceResult in org.bukkit.util