Package org.bukkit.event.entity
Class LingeringPotionSplashEvent
java.lang.Object
org.bukkit.event.Event
org.bukkit.event.entity.EntityEvent
org.bukkit.event.entity.ProjectileHitEvent
org.bukkit.event.entity.LingeringPotionSplashEvent
- All Implemented Interfaces:
Cancellable
Called when a splash potion hits an area
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Nested Class Summary
Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result
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Constructor Summary
ConstructorDescriptionLingeringPotionSplashEvent(@NotNull ThrownPotion potion, @NotNull AreaEffectCloud entity)
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Method Summary
Modifier and TypeMethodDescriptionGets the AreaEffectCloud spawnedReturns the Entity involved in this eventstatic @NotNull HandlerList
boolean
Gets the cancellation state of this event.void
setCancelled(boolean cancel)
Whether to cancel the action that occurs when the projectile hits.Methods inherited from class org.bukkit.event.entity.ProjectileHitEvent
getHitBlock, getHitBlockFace, getHitEntity
Methods inherited from class org.bukkit.event.entity.EntityEvent
getEntityType
Methods inherited from class org.bukkit.event.Event
callEvent, getEventName, isAsynchronous
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Constructor Details
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LingeringPotionSplashEvent
public LingeringPotionSplashEvent(@NotNull @NotNull ThrownPotion potion, @NotNull @NotNull AreaEffectCloud entity)
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Method Details
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getEntity
Description copied from class:EntityEvent
Returns the Entity involved in this event- Overrides:
getEntity
in classProjectileHitEvent
- Returns:
- Entity who is involved in this event
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getAreaEffectCloud
Gets the AreaEffectCloud spawned- Returns:
- The spawned AreaEffectCloud
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isCancelled
public boolean isCancelled()Description copied from interface:Cancellable
Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins- Specified by:
isCancelled
in interfaceCancellable
- Overrides:
isCancelled
in classProjectileHitEvent
- Returns:
- true if this event is cancelled
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setCancelled
public void setCancelled(boolean cancel)Description copied from class:ProjectileHitEvent
Whether to cancel the action that occurs when the projectile hits. In the case of an entity, it will not collide (unless it's a firework, then useFireworkExplodeEvent
).
In the case of a block, some blocks (eg target block, bell) will not perform the action associated.
This does NOT prevent block collisions, and explosions will still occur unless their respective events are cancelled.- Specified by:
setCancelled
in interfaceCancellable
- Overrides:
setCancelled
in classProjectileHitEvent
- Parameters:
cancel
- true if you wish to cancel this event
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getHandlers
- Overrides:
getHandlers
in classProjectileHitEvent
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getHandlerList
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