Package org.bukkit.event.player
Class PlayerBedLeaveEvent
java.lang.Object
org.bukkit.event.Event
org.bukkit.event.player.PlayerEvent
org.bukkit.event.player.PlayerBedLeaveEvent
- All Implemented Interfaces:
Cancellable
This event is fired when the player is leaving a bed.
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Nested Class Summary
Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result
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Field Summary
Fields inherited from class org.bukkit.event.player.PlayerEvent
player
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Constructor Summary
ConstructorDescriptionPlayerBedLeaveEvent(@NotNull Player who, @NotNull Block bed, boolean setBedSpawn)
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Method Summary
Modifier and TypeMethodDescriptiongetBed()
Returns the bed block involved in this event.static @NotNull HandlerList
boolean
Gets the cancellation state of this event.void
setCancelled(boolean cancelled)
Sets the cancellation state of this event.void
setSpawnLocation(boolean setBedSpawn)
Set if this event should set the new spawn location for thePlayer
.boolean
Get if this event should set the new spawn location for thePlayer
.Methods inherited from class org.bukkit.event.player.PlayerEvent
getPlayer
Methods inherited from class org.bukkit.event.Event
callEvent, getEventName, isAsynchronous
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Constructor Details
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PlayerBedLeaveEvent
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Method Details
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getBed
Returns the bed block involved in this event.- Returns:
- the bed block involved in this event
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shouldSetSpawnLocation
public boolean shouldSetSpawnLocation()Get if this event should set the new spawn location for thePlayer
.
This does not remove any existing spawn location, only prevent it from being changed (if true).
To change aPlayer
's spawn location, usePlayer.setBedSpawnLocation(Location)
.- Returns:
- true if the spawn location will be changed
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setSpawnLocation
public void setSpawnLocation(boolean setBedSpawn)Set if this event should set the new spawn location for thePlayer
.
This will not remove any existing spawn location, only prevent it from being changed (if true).
To change aPlayer
's spawn location, usePlayer.setBedSpawnLocation(Location)
.- Parameters:
setBedSpawn
- true to change the new spawn location
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isCancelled
public boolean isCancelled()Description copied from interface:Cancellable
Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins- Specified by:
isCancelled
in interfaceCancellable
- Returns:
- true if this event is cancelled
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setCancelled
public void setCancelled(boolean cancelled)Description copied from interface:Cancellable
Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.- Specified by:
setCancelled
in interfaceCancellable
- Parameters:
cancelled
- true if you wish to cancel this event
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getHandlers
- Specified by:
getHandlers
in classEvent
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getHandlerList
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