Package org.bukkit.event.player
Class PlayerItemBreakEvent
java.lang.Object
org.bukkit.event.Event
org.bukkit.event.player.PlayerEvent
org.bukkit.event.player.PlayerItemBreakEvent
Fired when a player's item breaks (such as a shovel or flint and steel).
After this event, the item's amount will be set to item amount - 1
and its durability will be reset to 0.
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Nested Class Summary
Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result
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Field Summary
Fields inherited from class org.bukkit.event.player.PlayerEvent
player
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Constructor Summary
ConstructorDescriptionPlayerItemBreakEvent(@NotNull Player player, @NotNull ItemStack brokenItem)
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Method Summary
Methods inherited from class org.bukkit.event.player.PlayerEvent
getPlayer
Methods inherited from class org.bukkit.event.Event
callEvent, getEventName, isAsynchronous
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Constructor Details
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PlayerItemBreakEvent
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Method Details
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getBrokenItem
Gets the item that broke- Returns:
- The broken item
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getHandlers
- Specified by:
getHandlers
in classEvent
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getHandlerList
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