Uses of Enum Class
org.bukkit.block.structure.StructureRotation
Packages that use StructureRotation
Package
Description
Classes used to manipulate the voxels in a
world,
including special states.Classes relevant to structure blocks.
Classes related to creating or using
structures without creating Structure
blocks in the world.-
Uses of StructureRotation in org.bukkit.block
Methods in org.bukkit.block that return StructureRotationMethods in org.bukkit.block with parameters of type StructureRotationModifier and TypeMethodDescriptionvoidStructure.setRotation(@NotNull StructureRotation rotation) Set how this structure is rotated. -
Uses of StructureRotation in org.bukkit.block.structure
Methods in org.bukkit.block.structure that return StructureRotationModifier and TypeMethodDescriptionstatic StructureRotationReturns the enum constant of this class with the specified name.static StructureRotation[]StructureRotation.values()Returns an array containing the constants of this enum class, in the order they are declared. -
Uses of StructureRotation in org.bukkit.structure
Methods in org.bukkit.structure with parameters of type StructureRotationModifier and TypeMethodDescriptionvoidStructure.place(@NotNull Location location, boolean includeEntities, @NotNull StructureRotation structureRotation, @NotNull Mirror mirror, int palette, float integrity, @NotNull Random random) Place a structure in the world.voidStructure.place(@NotNull RegionAccessor regionAccessor, @NotNull BlockVector location, boolean includeEntities, @NotNull StructureRotation structureRotation, @NotNull Mirror mirror, int palette, float integrity, @NotNull Random random) Place a structure in the world.