Uses of Enum Class
org.bukkit.SoundCategory
Packages that use SoundCategory
Package
Description
The root package of the Bukkit API, contains generalized API classes.
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc.-
Uses of SoundCategory in org.bukkit
Methods in org.bukkit that return SoundCategoryModifier and TypeMethodDescriptionstatic SoundCategoryReturns the enum constant of this class with the specified name.static SoundCategory[]SoundCategory.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in org.bukkit with parameters of type SoundCategoryModifier and TypeMethodDescriptionvoidWorld.playSound(@NotNull Entity entity, @NotNull Sound sound, @NotNull SoundCategory category, float volume, float pitch) Play a Sound at the location of the provided entity in the World.voidWorld.playSound(@NotNull Location location, @NotNull String sound, @NotNull SoundCategory category, float volume, float pitch) Play a Sound at the provided Location in the World.voidWorld.playSound(@NotNull Location location, @NotNull Sound sound, @NotNull SoundCategory category, float volume, float pitch) Play a Sound at the provided Location in the World. -
Uses of SoundCategory in org.bukkit.entity
Methods in org.bukkit.entity with parameters of type SoundCategoryModifier and TypeMethodDescriptionvoidPlayer.playSound(@NotNull Entity entity, @NotNull Sound sound, @NotNull SoundCategory category, float volume, float pitch) Play a sound for a player at the location of the entity.voidPlayer.playSound(@NotNull Location location, @NotNull String sound, @NotNull SoundCategory category, float volume, float pitch) Play a sound for a player at the location.voidPlayer.playSound(@NotNull Location location, @NotNull Sound sound, @NotNull SoundCategory category, float volume, float pitch) Play a sound for a player at the location.voidPlayer.stopSound(@NotNull String sound, @Nullable SoundCategory category) Stop the specified sound from playing.voidPlayer.stopSound(@NotNull SoundCategory category) Stop the specified sound category from playing.voidPlayer.stopSound(@NotNull Sound sound, @Nullable SoundCategory category) Stop the specified sound from playing. -
Uses of SoundCategory in org.bukkit.event.entity
Methods in org.bukkit.event.entity that return SoundCategoryModifier and TypeMethodDescriptionEntityDeathEvent.getDeathSoundCategory()Get the sound category that the death sound should play inMethods in org.bukkit.event.entity with parameters of type SoundCategoryModifier and TypeMethodDescriptionvoidEntityDeathEvent.setDeathSoundCategory(SoundCategory soundCategory) Set the sound category that the death sound should play in.