Uses of Interface
org.bukkit.entity.AbstractArrow
Packages that use AbstractArrow
Package
Description
The root package of the Bukkit API, contains generalized API classes.
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc.-
Uses of AbstractArrow in org.bukkit
Methods in org.bukkit with type parameters of type AbstractArrowModifier and TypeMethodDescription<T extends AbstractArrow>
TWorld.spawnArrow(@NotNull Location location, @NotNull Vector direction, float speed, float spread, @NotNull Class<T> clazz) Creates an arrow entity of the given class at the givenLocation -
Uses of AbstractArrow in org.bukkit.entity
Subinterfaces of AbstractArrow in org.bukkit.entityModifier and TypeInterfaceDescriptioninterfaceinterfaceRepresents a spectral arrow.interfaceDeprecated.tipped status depends only on base potion type not being UNCRAFTABLE and effects being empty.interfaceRepresents a thrown trident. -
Uses of AbstractArrow in org.bukkit.event.player
Methods in org.bukkit.event.player that return AbstractArrowModifier and TypeMethodDescriptionPlayerPickupArrowEvent.getArrow()Get the arrow being picked up by the playerConstructors in org.bukkit.event.player with parameters of type AbstractArrowModifierConstructorDescriptionPlayerPickupArrowEvent(@NotNull Player player, @NotNull Item item, @NotNull AbstractArrow arrow)