Uses of Class
org.bukkit.event.entity.EntityEvent
Packages that use EntityEvent
Package
Description
Spigot-specific entity events.
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Uses of EntityEvent in com.destroystokyo.paper.event.entity
Subclasses of EntityEvent in com.destroystokyo.paper.event.entityModifier and TypeClassDescriptionclassCalled when a Creeper is ignite flag is changed (armed/disarmed to explode).classFired when a DragonFireball collides with a block/entity and spawns an AreaEffectCloudclassFired when an EnderDragon spawns an AreaEffectCloud by shooting flamesclassFired when an EnderDragon shoots a fireballclassFired when an Enderman determines if it should attack a player or not.classclassFired any time an entity is being added to the world for any reason.classCalled when an entity jumpsclassFired when an Entity is knocked back by the hit of another Entity.classFired when an Entity decides to start moving towards a location.classFired any time an entity is being removed from a world for any reasonclassFired any time an entity attempts to teleport in an end gatewayclassDeprecated.classFired when lightning strikes an entityclassFired anytime the server is about to merge 2 experience orbs into oneclassCalled when an projectile collides with an entityclassEvent called when a player gets close to a skeleton horse and triggers the lightning trapclassFired when a Slime decides to change it's facing direction.classFired when a Slime decides to start pathfinding.classFired when a Slime decides to start jumping while swimming in water/lava.classFired when a Slime decides to change direction to target a LivingEntity.classFired when a Slime decides to start wandering.classFired when a Turtle decides to go homeclassFired when a Turtle lays eggsclassFired when a Turtle starts digging to lay eggsclassFired when a witch consumes the potion in their hand to buff themselves.classclassFired when a witch throws a potion at a player -
Uses of EntityEvent in io.papermc.paper.event.block
Subclasses of EntityEvent in io.papermc.paper.event.blockModifier and TypeClassDescriptionclassCalled when a Target Block is hit by a projectile. -
Uses of EntityEvent in io.papermc.paper.event.entity
Subclasses of EntityEvent in io.papermc.paper.event.entityModifier and TypeClassDescriptionclassIs called when anElderGuardianappears in front of aPlayer.classCalled when an item on or used by an entity takes durability damage as a result of being hit/used.classCalled when an entity is dyed.classCalled when an entity enters the hitbox of a block.classCalled when a LivingEntity loads a crossbow with a projectile.classHolds information for living entity movement eventsclassCalled when an entity is ready to be teleported by a plugin.classCalled just before aPufferFishinflates or deflates.classCalled when aTameabledies and sends a death message.classCalled when a Warden's anger level has changed due to another entity. -
Uses of EntityEvent in org.bukkit.event.entity
Subclasses of EntityEvent in org.bukkit.event.entityModifier and TypeClassDescriptionclassCalled when a lingering potion applies it's effects.classCalled when an arrow enters or exists an entity's body.classCalled when a bat attempts to sleep or wake up from its slumber.classCalled when a creature is spawned into a world.classCalled when a Creeper is struck by lightning.classCalled when an EnderDragon switches controller phase.classCalled when the amount of air an entity has remaining changes.classCalled when anEntitybreaks a doorclassCalled when one Entity breeds with another Entity.classCalled when any Entity changes a block and a more specific event is not available.classCalled when a block causes an entity to combust.classCalled when an entity causes another entity to combust.classCalled when an entity combusts.classDeprecated.classCalled when an entity is damaged by a blockclassCalled when an entity is damaged by an entityclassStores data for damage eventsclassThrown whenever a LivingEntity diesclassThrown when an entity creates an item drop.classCalled when anEntityenters a block and is stored in that block.classCalled when an entity enters love mode.classCalled when a human entity experiences exhaustion.classCalled when an entity explodesclassCalled when an entity interacts with an objectclassThrown when a entity picks an item up from the groundclassTriggered when a entity is created in the world by a player "placing" an item on a block.classCalled when an entity comes into contact with a portalclassCalled when a non-player entity is about to teleport because it is in contact with a portal.classCalled before an entity exits a portal.classCalled when an entity changes its pose.classCalled when a potion effect is modified on an entity.classStores data for health-regain eventsclassCalled when an entity dies and may have the opportunity to be resurrected.classCalled when a LivingEntity shoots a bow firing an arrowclassCalled when an entity is spawned into a world.classCalled when aSpellcastercasts a spell.classThrown when a LivingEntity is tamedclassCalled when a creature targets or untargets another entityclassCalled when an Entity targets aLivingEntityand can only target LivingEntity's.classThrown when a non-player entity is teleported from one location to another.classSent when an entity's gliding status is toggled with an Elytra.classSent when an entity's swimming status is toggled.classCalled when an entity is about to be replaced by another entity.classCalled immediately prior to an entity being unleashed.classCalled when a ThrownExpBottle hits and releases experience.classCalled when an entity has made a decision to explode.classCalled when a firework explodes.classCalled when a human entity's food level changesclassCalled when a horse jumps.classThis event is called when aItemis removed from the world because it has existed for 5 minutes.classclassCalled when an item is spawned into a worldclassCalled when a splash potion hits an areaclassStores all data related to the bartering interaction with a piglin.classStores data for pigs being zappedclassCalled when a Pig Zombie is angered by another entity.classThrown whenever aPlayerdiesclassCalled when a splash potion hits an areaclassCalled when a projectile hits an objectclassCalled when a projectile is launched.classCalled when a sheep's wool is dyedclassCalled when a sheep regrows its woolclassCalled when a Slime splits into smaller Slimes upon deathclassCalled when an entity is spawned into a world by a spawner.classCalled when aStrider's temperature has changed as a result of entering or exiting blocks it considers warm.classCalled whenever a villager acquires a new trade.classclassCalled when aVillageris about to restock one of its trades. -
Uses of EntityEvent in org.bukkit.event.player
Subclasses of EntityEvent in org.bukkit.event.playerModifier and TypeClassDescriptionclassCalled prior to an entity being unleashed due to a player's action. -
Uses of EntityEvent in org.spigotmc.event.entity
Subclasses of EntityEvent in org.spigotmc.event.entityModifier and TypeClassDescriptionclassCalled when an entity stops riding another entity.classCalled when an entity attempts to ride another entity.
EntityTransformEvent, you should start using that