Uses of Class
org.bukkit.event.player.PlayerEvent
Packages that use PlayerEvent
Package
Description
Spigot-specific player events.
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Uses of PlayerEvent in com.destroystokyo.paper.event.entity
Subclasses of PlayerEvent in com.destroystokyo.paper.event.entityModifier and TypeClassDescriptionclassFired when the server is calculating what chunks to try to spawn monsters in every Monster Spawn Tick event -
Uses of PlayerEvent in com.destroystokyo.paper.event.player
Subclasses of PlayerEvent in com.destroystokyo.paper.event.playerModifier and TypeClassDescriptionclassDeprecated.Not usedclassCalled when a player is granted a criteria in an advancement.classCalled when the player themselves change their armor itemsclassCalled when processing a player's attack on an entity when the player's attack strength cooldown is resetclassCalled when the player changes his client settingsclassFired when a player boosts elytra flight with a fireworkclassDeprecated.UsePlayerSpawnLocationEvent, Duplicate APIclassCalled when the server detects the player is jumping.classCalled when a player shoots a projectileclassDeprecated.Replaced byPlayerLocaleChangeEventupstreamclassFired when a player is attempting to pick up an experience orbclassFired after a player has respawnedclassCalled when a player is firing a bow and the server is choosing an arrow to use.classCalled when a player clicks a recipe in the recipe bookclassCalled when a player's spawn is set, either by themselves or otherwise.
Cancelling this event will prevent the spawn from being set.classTriggered when a player starts spectating an entity in spectator mode.classTriggered when a player stops spectating an entity in spectator mode.classFired when a teleport is triggered for an End Gatewayclass -
Uses of PlayerEvent in com.destroystokyo.paper.loottable
Subclasses of PlayerEvent in com.destroystokyo.paper.loottable -
Uses of PlayerEvent in io.papermc.paper.event.block
Subclasses of PlayerEvent in io.papermc.paper.event.blockModifier and TypeClassDescriptionclassCalled when a player uses sheers on a block. -
Uses of PlayerEvent in io.papermc.paper.event.player
Subclasses of PlayerEvent in io.papermc.paper.event.playerModifier and TypeClassDescriptionclassAn abstract implementation of a chat event, handling shared logic.final classAn event fired when aPlayersends a chat message to the server.final classDeprecated.Listening to this event forces chat to wait for the main thread, delaying chat messages.classclassclassCalled when a player sets the effect for a beaconclassCalled when a player has slept long enough to count as passing the night/storm.classCalled when a player places an item in or takes an item out of a flowerpot.classFired when a player receives an item cooldown.classCalled when anItemFrameis having an item rotated, added, or removed from it.classclassCalled when a player selects a banner patten in a loom inventory.classCalled when the player is attempting to rename a mobclassCalled when a player trades with a standalone merchant GUI.classCalled when aPlayerclicks a sign that causes a command to run.classclassCalled when the server detects a player stopping using an item.classCalled when a player trades with a villager or wandering trader -
Uses of PlayerEvent in org.bukkit.event.player
Subclasses of PlayerEvent in org.bukkit.event.playerModifier and TypeClassDescriptionclassDeprecated.useAsyncChatEventinsteadclassCalled when a player has completed all criteria in an advancement.classRepresents a player animation event
UsePlayerArmSwingEventfor determining which arm was swung.classCalled when a player interacts with an armor stand and will either swap, retrieve or place an item.classThrown when a player attempts to pick an item up from the groundclassThis event is fired when the player is almost about to enter the bed.classThis event is fired when the player is leaving a bed.classCalled when a player empties a bucketclassThis event is called whenever a player captures an entity in a bucket.classCalled when a player interacts with a BucketclassCalled when a player fills a bucketclassDeprecated.Use the more genericPlayerBucketEntityEventclassCalled when a player changes their main hand in the client settings.classCalled when a player switches to another world.classThis event is called after a player registers or unregisters a new plugin channel.classDeprecated.This event will fire from the main thread and allows the use of all of the Bukkit API, unlike theAsyncPlayerChatEvent.classDeprecated.This event is no longer fired due to client changesclassThis event is called whenever a player runs a command (by placing a slash at the start of their message).classThis event is called when the list of available server commands is sent to the player.classThrown when a player drops an item from their inventoryclassCalled when a player edits or signs a book and quill item.classCalled when a player throws an egg and it might hatchclassCalled when a players experience changes naturallyclassThrown when a player is fishingclassCalled when the GameMode of the player is changed.classThis event is called whenever a player harvests a block.classCalled when a visible entity is hidden from a player.classRepresents an event that is called when a player right clicks an entity that also contains the location where the entity was clicked.classRepresents an event that is called when a player right clicks an entity.classRepresents an event that is called when a player interacts with an object or air, potentially fired once for each hand.classFired when a player's item breaks (such as a shovel or flint and steel).classThis event will fire when a player is finishing consuming an item (food, potion, milk bucket).classCalled when an item used by the player takes durability damage as a result of being used.classFired when a player changes their currently held itemclassRepresents when a player has an item repaired via the Mending enchantment.classCalled when a player joins a serverclassCalled when a player gets kicked from the serverclassCalled when a players level changesclassCalled when a player changes their locale in the client settings.classStores details for players attempting to log in.classHolds information for player movement eventsclassThrown when a player picks up an arrow from the ground.classDeprecated.classCalled when a player is about to teleport because it is in contact with a portal which will generate an exit portal.classCalled when a player leaves a serverclassCalled when a player discovers a new recipe in the recipe book.classThis is called immediately after a player registers for a plugin channel.classCalled when a player takes action on a resource pack request sent viaPlayer.setResourcePack(java.lang.String).classCalled when a player respawns.classThis event is fired when the player activates the riptide enchantment, using their trident to propel them through the air.classCalled when a player shears an entityclassCalled when a hidden entity is shown to a player.classCalled when a player statistic is incremented.classCalled when a player swap items between main hand and off hand using the hotkey.classThis event is called when a player clicks the button to take a book of a Lectern.classHolds information for player teleport eventsclassCalled when a player toggles their flying stateclassCalled when a player toggles their sneaking stateclassCalled when a player toggles their sprinting stateclassThis is called immediately after a player unregisters for a plugin channel.classCalled when the velocity of a player changes. -
Uses of PlayerEvent in org.spigotmc.event.player
Subclasses of PlayerEvent in org.spigotmc.event.playerModifier and TypeClassDescriptionclassCalled when player is about to spawn in a world after joining the server.