Package org.bukkit.event.inventory
package org.bukkit.event.inventory
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ClassDescriptionCalled when the brewing of the contents inside the Brewing Stand is complete.Called when an ItemStack is about to increase the fuel level of a brewing stand.What the client did to trigger this action (not the result).Called when the recipe of an Item is completed inside a crafting matrix.Represents the effect of a drag that will be applied to an Inventory in an InventoryDragEvent.Called when an ItemStack is successfully burned as fuel in a furnace.This event is called when a player takes items out of the furnaceCalled when an ItemStack is successfully smelted in a furnace.Called when a Furnace starts smelting.Event that gets called each time a Hopper attempts to find its source/attached containers.An estimation of what the result will be.This event is called when a player clicks in an inventory.Represents a player related inventory eventThis event is called when a player in creative mode puts down or picks up an item in their inventory / hotbar and when they drop items from their Inventory while in creative mode.This event is called when the player drags an item in their cursor across the inventory.Represents a player related inventory eventAn abstract base class for events that describe an interaction between a HumanEntity and the contents of an Inventory.Called when some entity or block (e.g.Called when a player opens an inventoryCalled when a hopper or hopper minecart picks up a dropped item.Represents the different kinds of inventories available in Bukkit.Called when an item is put in a slot for repair by an anvil.Called when an item is put in a slot for repair or unenchanting in a grindstone.Deprecated.Called when an item is put in a slot for upgrade by a Smithing Table.Called when the recipe of an Item is completed inside a smithing table.This event is called whenever a player clicks a new trade on the trades sidebar.
PrepareResultEvent