Class LingeringPotionSplashEvent

All Implemented Interfaces:
Cancellable

public class LingeringPotionSplashEvent extends ProjectileHitEvent implements Cancellable
Called when a splash potion hits an area
  • Constructor Details

    • LingeringPotionSplashEvent

      @Internal @Deprecated(since="1.20.2", forRemoval=true) public LingeringPotionSplashEvent(@NotNull @NotNull ThrownPotion potion, @NotNull @NotNull AreaEffectCloud effectCloud)
      Deprecated, for removal: This API element is subject to removal in a future version.
    • LingeringPotionSplashEvent

      @Internal public LingeringPotionSplashEvent(@NotNull @NotNull ThrownPotion potion, @Nullable @Nullable Entity hitEntity, @Nullable @Nullable Block hitBlock, @Nullable @Nullable BlockFace hitFace, @NotNull @NotNull AreaEffectCloud effectCloud)
  • Method Details

    • getEntity

      @NotNull public @NotNull ThrownPotion getEntity()
      Description copied from class: EntityEvent
      Returns the Entity involved in this event
      Overrides:
      getEntity in class ProjectileHitEvent
      Returns:
      Entity who is involved in this event
    • getAreaEffectCloud

      @NotNull public @NotNull AreaEffectCloud getAreaEffectCloud()
      Gets the AreaEffectCloud spawned
      Returns:
      The spawned AreaEffectCloud
    • allowsEmptyCreation

      public void allowsEmptyCreation(boolean allowEmptyAreaEffectCreation)
      Sets if an Empty AreaEffectCloud may be created
      Parameters:
      allowEmptyAreaEffectCreation - If an Empty AreaEffectCloud may be created
    • allowsEmptyCreation

      public boolean allowsEmptyCreation()
      Gets if an empty AreaEffectCloud may be created
      Returns:
      if an empty AreaEffectCloud may be created
    • isCancelled

      public boolean isCancelled()
      Description copied from interface: Cancellable
      Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins
      Specified by:
      isCancelled in interface Cancellable
      Overrides:
      isCancelled in class ProjectileHitEvent
      Returns:
      true if this event is cancelled
    • setCancelled

      public void setCancelled(boolean cancel)
      Description copied from class: ProjectileHitEvent
      Whether to cancel the action that occurs when the projectile hits.

      In the case of an entity, it will not collide (unless it's a firework, then use FireworkExplodeEvent).
      In the case of a block, some blocks (e.g. target block, bell) will not perform the action associated.

      This does NOT prevent block collisions, and explosions will still occur unless their respective events are cancelled.

      Specified by:
      setCancelled in interface Cancellable
      Overrides:
      setCancelled in class ProjectileHitEvent
      Parameters:
      cancel - true if you wish to cancel this event
    • getHandlers

      @NotNull public @NotNull HandlerList getHandlers()
      Overrides:
      getHandlers in class ProjectileHitEvent
    • getHandlerList

      @NotNull public static @NotNull HandlerList getHandlerList()