Uses of Enum Class
org.bukkit.event.player.PlayerResourcePackStatusEvent.Status
Packages that use PlayerResourcePackStatusEvent.Status
Package
Description
Interfaces for non-voxel objects that can exist in a 
world, including all players, monsters, projectiles, etc.- 
Uses of PlayerResourcePackStatusEvent.Status in org.bukkit.entityMethods in org.bukkit.entity that return PlayerResourcePackStatusEvent.StatusModifier and TypeMethodDescriptionPlayer.getResourcePackStatus()Gets the most recent resource pack status from the player.
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Uses of PlayerResourcePackStatusEvent.Status in org.bukkit.event.playerMethods in org.bukkit.event.player that return PlayerResourcePackStatusEvent.StatusModifier and TypeMethodDescriptionPlayerResourcePackStatusEvent.getStatus()Gets the status of this pack.Returns the enum constant of this class with the specified name.static PlayerResourcePackStatusEvent.Status[]PlayerResourcePackStatusEvent.Status.values()Returns an array containing the constants of this enum class, in the order they are declared.Constructors in org.bukkit.event.player with parameters of type PlayerResourcePackStatusEvent.StatusModifierConstructorDescriptionPlayerResourcePackStatusEvent(@NotNull Player player, @NotNull UUID id, @NotNull PlayerResourcePackStatusEvent.Status resourcePackStatus)