Interface Parched

All Superinterfaces:
AbstractSkeleton, Attributable, Audience, CommandSender, Creature, Damageable, DataComponentView, Enemy, Entity, Frictional, HoverEventSource<HoverEvent.ShowEntity>, Leashable, LivingEntity, Lootable, Metadatable, Mob, Monster, Nameable, Permissible, PersistentDataHolder, PersistentDataViewHolder, Pointered, ProjectileSource, RangedEntity, ServerOperator, Sound.Emitter

public interface Parched extends AbstractSkeleton
Represents a parched Skeleton.