Uses of Enum Class
org.bukkit.entity.FishHook.HookState
Packages that use FishHook.HookState
Package
Description
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.-
Uses of FishHook.HookState in io.papermc.paper.event.entity
Methods in io.papermc.paper.event.entity that return FishHook.HookStateModifier and TypeMethodDescriptionFishHookStateChangeEvent.getNewHookState()
Get the new hook state of theFishHook
.Constructors in io.papermc.paper.event.entity with parameters of type FishHook.HookStateModifierConstructorDescriptionFishHookStateChangeEvent
(FishHook entity, FishHook.HookState newHookState) -
Uses of FishHook.HookState in org.bukkit.entity
Methods in org.bukkit.entity that return FishHook.HookStateModifier and TypeMethodDescriptionFishHook.getState()
Get the current state of this fish hook.static FishHook.HookState
Returns the enum constant of this class with the specified name.static FishHook.HookState[]
FishHook.HookState.values()
Returns an array containing the constants of this enum class, in the order they are declared.