Uses of Enum Class
org.bukkit.entity.EnderDragon.Phase
Packages that use EnderDragon.Phase
Package
Description
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc.-
Uses of EnderDragon.Phase in org.bukkit.entity
Methods in org.bukkit.entity that return EnderDragon.PhaseModifier and TypeMethodDescription@NotNull EnderDragon.PhaseEnderDragon.getPhase()Gets the current phase that the dragon is performing.static EnderDragon.PhaseReturns the enum constant of this class with the specified name.static EnderDragon.Phase[]EnderDragon.Phase.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in org.bukkit.entity with parameters of type EnderDragon.PhaseModifier and TypeMethodDescriptionvoidEnderDragon.setPhase(@NotNull EnderDragon.Phase phase) Sets the next phase for the dragon to perform. -
Uses of EnderDragon.Phase in org.bukkit.event.entity
Methods in org.bukkit.event.entity that return EnderDragon.PhaseModifier and TypeMethodDescriptionEnderDragonChangePhaseEvent.getCurrentPhase()Gets the current phase that the dragon is in.EnderDragonChangePhaseEvent.getNewPhase()Gets the new phase that the dragon will switch to.Methods in org.bukkit.event.entity with parameters of type EnderDragon.PhaseModifier and TypeMethodDescriptionvoidEnderDragonChangePhaseEvent.setNewPhase(EnderDragon.Phase newPhase) Sets the new phase for the ender dragon.Constructors in org.bukkit.event.entity with parameters of type EnderDragon.PhaseModifierConstructorDescriptionEnderDragonChangePhaseEvent(@NotNull EnderDragon enderDragon, EnderDragon.Phase currentPhase, EnderDragon.Phase newPhase)