Uses of Enum Class
org.bukkit.entity.FishHook.HookState
Packages that use FishHook.HookState
Package
Description
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc.-
Uses of FishHook.HookState in io.papermc.paper.event.entity
Methods in io.papermc.paper.event.entity that return FishHook.HookStateModifier and TypeMethodDescriptionFishHookStateChangeEvent.getNewHookState()Get the new hook state of theFishHook.Constructors in io.papermc.paper.event.entity with parameters of type FishHook.HookStateModifierConstructorDescriptionFishHookStateChangeEvent(FishHook entity, FishHook.HookState newHookState) -
Uses of FishHook.HookState in org.bukkit.entity
Methods in org.bukkit.entity that return FishHook.HookStateModifier and TypeMethodDescription@NotNull FishHook.HookStateFishHook.getState()Get the current state of this fish hook.static FishHook.HookStateReturns the enum constant of this class with the specified name.static FishHook.HookState[]FishHook.HookState.values()Returns an array containing the constants of this enum class, in the order they are declared.