Uses of Enum Class
org.bukkit.Particle.RandomizationType
Packages that use Particle.RandomizationType
Package
Description
The root package of the Bukkit API, contains generalized API classes.
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc.-
Uses of Particle.RandomizationType in com.destroystokyo.paper
Methods in com.destroystokyo.paper that return Particle.RandomizationTypeModifier and TypeMethodDescriptionParticleBuilder.randomizationType()Gets the randomization type for the particle.Methods in com.destroystokyo.paper with parameters of type Particle.RandomizationTypeModifier and TypeMethodDescriptionParticleBuilder.randomizationType(Particle.RandomizationType randomizationType) Sets the randomization type for the particle. -
Uses of Particle.RandomizationType in org.bukkit
Subclasses with type arguments of type Particle.RandomizationType in org.bukkitModifier and TypeClassDescriptionstatic enumThe randomization type for the particle, which controls how offset and speed are randomized.Methods in org.bukkit that return Particle.RandomizationTypeModifier and TypeMethodDescriptionstatic Particle.RandomizationTypeReturns the enum constant of this class with the specified name.static Particle.RandomizationType[]Particle.RandomizationType.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in org.bukkit with parameters of type Particle.RandomizationTypeModifier and TypeMethodDescription<T> voidWorld.spawnParticle(@NotNull Particle particle, @Nullable List<Player> receivers, @Nullable Player source, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double speedX, double speedY, double speedZ, T data, boolean force, @NotNull Particle.RandomizationType randomizationType) Spawns the particle (the number of times specified by count) at the target location. -
Uses of Particle.RandomizationType in org.bukkit.entity
Methods in org.bukkit.entity with parameters of type Particle.RandomizationTypeModifier and TypeMethodDescription<T> voidPlayer.spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double speedX, double speedY, double speedZ, @Nullable T data, boolean force, Particle.RandomizationType randomizationType) Spawns the particle (the number of times specified by count) at the target location.