Class ServerPostConnectEvent
java.lang.Object
com.velocitypowered.api.event.player.ServerPostConnectEvent
Fired after the player has connected to a server. The server the player is now connected to is
available in
Player.getCurrentServer()
. Velocity will not wait on this event to finish
firing.-
Constructor Summary
ConstructorDescriptionServerPostConnectEvent
(Player player, @Nullable RegisteredServer previousServer) -
Method Summary
Modifier and TypeMethodDescriptionReturns the player that has completed the connection to the server.@Nullable RegisteredServer
Returns the previous server the player was connected to.toString()
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Constructor Details
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ServerPostConnectEvent
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Method Details
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getPlayer
Returns the player that has completed the connection to the server.- Returns:
- the player
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getPreviousServer
Returns the previous server the player was connected to. This isnull
if they were not connected to another server beforehand (for instance, if the player has just joined the proxy).- Returns:
- the previous server the player was connected to
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toString
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