Class ThrownEggHatchEvent
java.lang.Object
org.bukkit.event.Event
com.destroystokyo.paper.event.entity.ThrownEggHatchEvent
Called when a thrown egg might hatch.
This event fires for all thrown eggs that may hatch, players, dispensers, etc.
-
Nested Class Summary
Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result
-
Constructor Summary
ConstructorDescriptionThrownEggHatchEvent
(@NotNull Egg egg, boolean hatching, byte numHatches, @NotNull EntityType hatchingType) -
Method Summary
Modifier and TypeMethodDescriptiongetEgg()
Gets the egg involved in this event.static @NotNull HandlerList
Get the type of the mob being hatched (EntityType.CHICKEN by default)byte
Get the number of mob hatches from the egg.boolean
Gets whether the egg is hatching or not.void
setHatching
(boolean hatching) Sets whether the egg will hatch or not.void
setHatchingType
(@NotNull EntityType hatchType) Change the type of mob being hatched by the eggvoid
setNumHatches
(byte numHatches) Change the number of mobs coming out of the hatched eggMethods inherited from class org.bukkit.event.Event
callEvent, getEventName, isAsynchronous
-
Constructor Details
-
ThrownEggHatchEvent
-
-
Method Details
-
getEgg
Gets the egg involved in this event.- Returns:
- the egg involved in this event
-
isHatching
public boolean isHatching()Gets whether the egg is hatching or not. Will be what the server would've done without interaction.- Returns:
- boolean Whether the egg is going to hatch or not
-
setHatching
public void setHatching(boolean hatching) Sets whether the egg will hatch or not.- Parameters:
hatching
- true if you want the egg to hatch, false if you want it not to
-
getHatchingType
Get the type of the mob being hatched (EntityType.CHICKEN by default)- Returns:
- The type of the mob being hatched by the egg
-
setHatchingType
Change the type of mob being hatched by the egg- Parameters:
hatchType
- The type of the mob being hatched by the egg
-
getNumHatches
public byte getNumHatches()Get the number of mob hatches from the egg. By default the number will be the number the server would've done- 7/8 chance of being 0
- 31/256 ~= 1/8 chance to be 1
- 1/256 chance to be 4
- Returns:
- The number of mobs going to be hatched by the egg
-
setNumHatches
public void setNumHatches(byte numHatches) Change the number of mobs coming out of the hatched eggThe boolean hatching will override this number. Ie. If hatching = false, this number will not matter
- Parameters:
numHatches
- The number of mobs coming out of the egg
-
getHandlers
- Specified by:
getHandlers
in classEvent
-
getHandlerList
-