Package org.bukkit.entity
Interface AbstractSkeleton
- All Superinterfaces:
Attributable
,Audience
,CommandSender
,Creature
,Damageable
,Enemy
,Entity
,Frictional
,HoverEventSource<HoverEvent.ShowEntity>
,LivingEntity
,Lootable
,Metadatable
,Mob
,Monster
,Nameable
,Permissible
,PersistentDataHolder
,Pointered
,ProjectileSource
,RangedEntity
,ServerOperator
,Sound.Emitter
- All Known Subinterfaces:
Skeleton
,Stray
,WitherSkeleton
This interface defines or represents the abstract concept of skeleton-like
entities on the server. The interface is hence not a direct representation
of an entity but rather serves as a parent to interfaces/entity types like
Skeleton
, WitherSkeleton
or Stray
.
To compute what specific type of skeleton is present in a variable/field
of this type, instanceOf checks against the specific subtypes listed prior
are recommended.-
Nested Class Summary
Nested classes/interfaces inherited from interface org.bukkit.entity.Entity
Entity.Spigot
-
Method Summary
Modifier and TypeMethodDescriptionDeprecated.should check what class instance this is.void
setShouldBurnInDay
(boolean shouldBurnInDay) Set if this skeleton should burn in the sunlight.void
Deprecated.Must spawn a new subtype variantboolean
Check if this skeleton will burn in the sunlight.Methods inherited from interface org.bukkit.attribute.Attributable
getAttribute, registerAttribute
Methods inherited from interface net.kyori.adventure.audience.Audience
clearTitle, deleteMessage, deleteMessage, filterAudience, forEachAudience, hideBossBar, openBook, openBook, playSound, playSound, playSound, resetTitle, sendActionBar, sendActionBar, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendPlayerListFooter, sendPlayerListFooter, sendPlayerListHeader, sendPlayerListHeader, sendPlayerListHeaderAndFooter, sendPlayerListHeaderAndFooter, sendTitlePart, showBossBar, showTitle, stopSound, stopSound
Methods inherited from interface org.bukkit.command.CommandSender
getName, name, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendPlainMessage, sendRichMessage
Methods inherited from interface org.bukkit.entity.Damageable
damage, damage, getAbsorptionAmount, getHealth, getMaxHealth, resetMaxHealth, setAbsorptionAmount, setHealth, setMaxHealth
Methods inherited from interface org.bukkit.entity.Entity
addPassenger, addScoreboardTag, asHoverEvent, collidesAt, eject, fromMobSpawner, getBoundingBox, getChunk, getEntityId, getEntitySpawnReason, getFacing, getFallDistance, getFireTicks, getFreezeTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getMaxFreezeTicks, getNearbyEntities, getOrigin, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScheduler, getScoreboardTags, getServer, getSpawnCategory, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTicksLived, getTrackedPlayers, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isFreezeTickingLocked, isFrozen, isGlowing, isInBubbleColumn, isInLava, isInPowderedSnow, isInRain, isInsideVehicle, isInvulnerable, isInWater, isInWaterOrBubbleColumn, isInWaterOrRain, isInWaterOrRainOrBubbleColumn, isOnGround, isPersistent, isSilent, isSneaking, isTicking, isUnderWater, isValid, isVisibleByDefault, isVisualFire, leaveVehicle, lockFreezeTicks, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setFreezeTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setSneaking, setTicksLived, setVelocity, setVisibleByDefault, setVisualFire, spawnAt, spawnAt, spigot, teamDisplayName, teleport, teleport, teleport, teleport, teleport, teleport, teleportAsync, teleportAsync, wouldCollideUsing
Methods inherited from interface io.papermc.paper.entity.Frictional
getFrictionState, setFrictionState
Methods inherited from interface net.kyori.adventure.text.event.HoverEventSource
asHoverEvent
Methods inherited from interface org.bukkit.entity.LivingEntity
addPotionEffect, addPotionEffect, addPotionEffects, attack, broadcastSlotBreak, broadcastSlotBreak, canBreatheUnderwater, clearActiveItem, damageItemStack, damageItemStack, getActiveItem, getActivePotionEffects, getArrowCooldown, getArrowsInBody, getArrowsStuck, getBeeStingerCooldown, getBeeStingersInBody, getBodyYaw, getCanPickupItems, getCategory, getCollidableExemptions, getDeathSound, getDrinkingSound, getEatingSound, getEyeHeight, getEyeHeight, getEyeLocation, getFallDamageSound, getFallDamageSoundBig, getFallDamageSoundSmall, getHandRaised, getHandRaisedTime, getHurtDirection, getHurtSound, getItemUseRemainingTime, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getMemory, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getShieldBlockingDelay, getTargetBlock, getTargetBlock, getTargetBlock, getTargetBlockExact, getTargetBlockExact, getTargetBlockFace, getTargetBlockFace, getTargetBlockFace, getTargetBlockInfo, getTargetBlockInfo, getTargetEntity, getTargetEntity, getTargetEntityInfo, getTargetEntityInfo, hasAI, hasLineOfSight, hasLineOfSight, hasPotionEffect, isClimbing, isCollidable, isGliding, isHandRaised, isInvisible, isJumping, isLeashed, isRiptiding, isSleeping, isSwimming, knockback, playPickupItemAnimation, playPickupItemAnimation, rayTraceBlocks, rayTraceBlocks, rayTraceEntities, rayTraceEntities, removePotionEffect, setAI, setArrowCooldown, setArrowsInBody, setArrowsInBody, setArrowsStuck, setBeeStingerCooldown, setBeeStingersInBody, setBodyYaw, setCanPickupItems, setCollidable, setGliding, setHurtDirection, setInvisible, setJumping, setKiller, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setMemory, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setShieldBlockingDelay, setSwimming, swingHand, swingMainHand, swingOffHand
Methods inherited from interface org.bukkit.loot.Lootable
clearLootTable, getLootTable, getSeed, hasLootTable, setLootTable, setLootTable, setSeed
Methods inherited from interface org.bukkit.metadata.Metadatable
getMetadata, hasMetadata, removeMetadata, setMetadata
Methods inherited from interface org.bukkit.entity.Mob
getAmbientSound, getEquipment, getHeadRotationSpeed, getMaxHeadPitch, getPathfinder, getTarget, isAware, isInDaylight, isLeftHanded, lookAt, lookAt, lookAt, lookAt, lookAt, lookAt, setAware, setLeftHanded, setTarget
Methods inherited from interface org.bukkit.Nameable
customName, customName, getCustomName, setCustomName
Methods inherited from interface org.bukkit.permissions.Permissible
addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, permissionValue, permissionValue, recalculatePermissions, removeAttachment
Methods inherited from interface org.bukkit.persistence.PersistentDataHolder
getPersistentDataContainer
Methods inherited from interface net.kyori.adventure.pointer.Pointered
get, getOrDefault, getOrDefaultFrom, pointers
Methods inherited from interface org.bukkit.projectiles.ProjectileSource
launchProjectile, launchProjectile, launchProjectile
Methods inherited from interface com.destroystokyo.paper.entity.RangedEntity
isChargingAttack, rangedAttack, setChargingAttack
Methods inherited from interface org.bukkit.permissions.ServerOperator
isOp, setOp
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Method Details
-
getSkeletonType
Deprecated.should check what class instance this is.Gets the current type of this skeleton.- Returns:
- Current type
-
setSkeletonType
Deprecated.Must spawn a new subtype variant- Parameters:
type
- type
-
shouldBurnInDay
boolean shouldBurnInDay()Check if this skeleton will burn in the sunlight. This does not take into account an entity's natural fire immunity.- Returns:
- True if skeleton will burn in sunlight
-
setShouldBurnInDay
void setShouldBurnInDay(boolean shouldBurnInDay) Set if this skeleton should burn in the sunlight. This will not override an entity's natural fire immunity.- Parameters:
shouldBurnInDay
- True to burn in sunlight
-