| Package | Description | 
|---|---|
| org.bukkit | 
 More generalized classes in the API. 
 | 
| org.bukkit.entity | 
 Interfaces for non-voxel objects that can exist in a  
world, including all players, monsters, projectiles, etc. | 
| org.bukkit.event.entity | 
| Modifier and Type | Method | Description | 
|---|---|---|
static Sound | 
Sound.valueOf(String name) | 
 Returns the enum constant of this type with the specified name. 
 | 
static Sound[] | 
Sound.values() | 
 Returns an array containing the constants of this enum type, in
the order they are declared. 
 | 
| Modifier and Type | Method | Description | 
|---|---|---|
void | 
World.playSound(Location location,
         Sound sound,
         float volume,
         float pitch) | 
 Play a Sound at the provided Location in the World 
 | 
void | 
World.playSound(Location location,
         Sound sound,
         SoundCategory category,
         float volume,
         float pitch) | 
 Play a Sound at the provided Location in the World. 
 | 
| Modifier and Type | Method | Description | 
|---|---|---|
void | 
Player.playSound(Location location,
         Sound sound,
         float volume,
         float pitch) | 
 Play a sound for a player at the location. 
 | 
void | 
Player.playSound(Location location,
         Sound sound,
         SoundCategory category,
         float volume,
         float pitch) | 
 Play a sound for a player at the location. 
 | 
void | 
Player.stopSound(Sound sound) | 
 Stop the specified sound from playing. 
 | 
void | 
Player.stopSound(Sound sound,
         SoundCategory category) | 
 Stop the specified sound from playing. 
 | 
| Modifier and Type | Method | Description | 
|---|---|---|
Sound | 
EntityDeathEvent.getDeathSound() | 
 Get the sound that the entity makes when dying 
 | 
| Modifier and Type | Method | Description | 
|---|---|---|
void | 
EntityDeathEvent.setDeathSound(Sound sound) | 
 Set the sound that the entity makes when dying 
 | 
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